Haunt the House: Terrortown box art

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Haunt the House: Terrortown

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Haunt the House: Terrortown

Oct 26, 2010

Main game

3.21 average rating based on 39 ratings

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A side-scrolling action puzzle game starring ghosts! Leave the dusty halls of an abandoned clock tower to haunt your way through a town in the dead of night! Possess objects with your ghostly soul, to scare people away from a museum, a hospital, a theatre and a cruise ship. Will you be able to scare everyone out and reclaim what has been lost, before the night is over?
Release Dates
Oct 26, 2010 (Worldwide)
Web Browser
Jan 09, 2013 (Worldwide)
PlayStation Vita
May 05, 2014 (Worldwide)
Mac, PC (Microsoft Windows)
Oct 30, 2014 (Worldwide)
iOS
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User Stats
269
In Collection
6
Wish Listed
8
Playing
140
Backlogged
How Long Is Haunt the House: Terrortown?
Main story: 1.6 hours
Main + extras: 3.9 hours
Total completions: 3
WerqKween
WerqKween gave Oct 11, 2021
WerqKween gave Oct 11, 2021
WerqKween's review of Haunt the House: Terrortown

Cute is the theme of the night, I suppose. Haunt the House is a puzzle/adventure/action something in which you play one of a few ghosts haunting the people out of four Victorian-esque locations - a mansion, a town, a carnival train, and a North Pole department store. The art design, kiddy and a little spoopy, and the old timey jazzy wazzy music is superb.

It took me just a couple of hours to speed through the whole thing, and you're graded on your time. But, if you're not trying to wipe out your backlog & "playing" (or, yikes I started this like six years ago I should finish it) list like me, you can really dig in and explore all the sights and sounds a bit more. There are achievements and a few unlockables, too.

CW: There are a few frightening things not suitable for young kids, and also please know some of the NPCs you're haunting may be scared into committing suicide, dubbed "window jumpers."

BMO
BMO gave Feb 2, 2019
BMO gave Feb 2, 2019
Cutie little ghosties

I love the art design of this game. The ghosts are adorable and the setting of each level is packed full of cute detail. The game is fun in doses, but I don't think I am invested enough to replay each level to up my ranking. It's a fun little diversion for a few minutes of play here and there. I think it would be phone on mobile for quick sessions during things like a daily commute.