11-11: Memories Retold (2018)

Aardman Digital, DigixArt

PC (Microsoft Windows) · PlayStation 4 · Xbox One

3.37 from 76 ratings

1299 members have it in their collection · 9 playing now · 907 backlogged · 49 wish listed

How long? Main story 5h · with extras 7h · 100% 16h (from 9 logged playthroughs)

11th November 1916, a young photographer leaves Canada to join the western front in Europe. The same day, a German technician is told that his son is missing in action. Both want to preserve their humanity and come back alive to their loved ones.
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Details

Developers
Aardman Digital, DigixArt
Publishers
Bandai Namco Entertainment
Genres
Adventure
Themes
Historical, Warfare
Steam
View on Steam

Release dates

  • Nov 08, 2018 (Worldwide) PC (Microsoft Windows)
  • Nov 09, 2018 (Worldwide) PlayStation 4, Xbox One
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Featured in lists

Rating distribution

5 stars
9
4 stars
25
3 stars
29
2 stars
11
1 star
2
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Community All Reviews Statuses

KyushuTrail

Review KyushuTrail 3/5 · Mar 18, 2024

Better than I expected

When I first started it up I was taken back by the art style. It was like moving inside a painting. It eventually grew on me and ended up quite liking it.
It's basically a story walking simulator, but the story (WWI) is decent, camera is OK, and there is a far amount of freedom in movement.
I rolled credits, …

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When I first started it up I was taken back by the art style. It was like moving inside a painting. It eventually grew on me and ended up quite liking it.
It's basically a story walking simulator, but the story (WWI) is decent, camera is OK, and there is a far amount of freedom in movement.
I rolled credits, but probably won't go back to it to get the other endings (there are four) or to collect the rest of the trophies.
I had an interesting time with the game. Glad it was on PS Plus extra!

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LittleLordRusty

Review LittleLordRusty 3/5 · Sep 18, 2023

Leaves an impression

The striking visuals could be seen as a metaphor for the chaos and blurred morality of WW1. Similarly the tedium of war is captured perfectly by the gameplay; this is probably not intentional. The music and impressionist art do the emotional heavy lifting when the storytelling -specifically Harry's romance story- falls flat.

The engine and art direction fail to truly …

Read more

The striking visuals could be seen as a metaphor for the chaos and blurred morality of WW1. Similarly the tedium of war is captured perfectly by the gameplay; this is probably not intentional. The music and impressionist art do the emotional heavy lifting when the storytelling -specifically Harry's romance story- falls flat.

The engine and art direction fail to truly capture the horrors of war, but it is nice to see a game like this that doesn't involve killing people, or black and white morality. You do shoot people, with a camera, which feels gimmicky if I'm being totally honest. They could have done a lot more with the mechanic and with the letter writing aspect. Neither seems to have any real affect on the story, and the amount and 'quality' of the photos seems meaningless.

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LittleLordRusty

Status LittleLordRusty Jan 1, 2020

Generous pre-review score of 6/10. The striking visuals could be seen as a metaphor for the chaos and blurred morality of WW1. Similarly the tedium of war is captured perfectlty by the gameplay. This is probably not intentional. The music and impressionist art do the emotional heavy lift when the storytelling -specifically Harry's romance story- falls flat.

The engine …

Read more

Generous pre-review score of 6/10. The striking visuals could be seen as a metaphor for the chaos and blurred morality of WW1. Similarly the tedium of war is captured perfectlty by the gameplay. This is probably not intentional. The music and impressionist art do the emotional heavy lift when the storytelling -specifically Harry's romance story- falls flat.

The engine and art direction fail to truly capture the horrors of war, but it is nice to see a game like this that doesn't involve killing people, or black and white morality. You do shoot people, with a camera, which feels gimmickky if I'm being totally honest. They could have done a lot more with the mechanic, and with the letter writing aspect. Neither seems to have any real affect on the story, and the amount and 'quality' of the photos seems meaningless.

Read less