Main game
1.75 average rating based on 4 ratings
This game is like a mix of Chivalry and RuneScape where you play in first person like chivalry, but everything has stats that you level up through any action. This is one of those games that you must be really into to get it, but I feel like if it's one of those things you click with, you'll love it more than anything. It's very grindy and the tutorial area is very long, and it is specifically advised to stay there for a while. There is no tutorial in the tutorial area aside from two small questlines that teach basic combat and crafting. That, in the scope of the tutorial area, is so insanely small in what you can acquire and get from this starting area alone. This again is an aspect about the game that I like in concept but in practice it feels way too slow and grindy for me to enjoy, even with all the potential for interesting builds and things to do.
An interesting Idea, but ends up being an overpriced one-time AND subscription-based mess of a game in the end, sadly.
I think a brutally difficult hardcore MMO where slow progression and leveling of skills is the focus is cool and interesting, but unfortunately, it is not implemented well at all. To pay 40 dollars for a game that, as a solo player, you are quite literally limited to the starting area, is sadly abysmal.
Technically, you're not actually limited to the starting area, but if you actually try to leave, there are tons of leveled players on horseback that will just kill you on sight. What it then turns into is that this game is near impossible to get into as a newcomer and as a solo player.