Remake of Disc Room
3.51 average rating based on 76 ratings
Playing this on game pass (or a steep discount) is the way to go. Short and sweet, but so much fun to figure out and get in the zone where you just move without any thinking seemingly happening. A fun variety of abilities to gather as you work your way through the puzzles.
Play it soon because it's leaving GP!
Really cool game overall, essentially a bullet hell game with achievement based progression, each room having its own set of discs to avoid and challenges to attain. I think it does a really great job at keeping each level fresh and providing a nice level of challenge as you aim for high scores while still being accessible as most of the objectives don't require scores that high. As someone who loves uncovering secrets that's where the game really shines for me, hard to talk about it without spoiling anything but there's some really clever puzzles to solve in order to collect all the deaths on different disks, also quite liked the lore behind the bestiary description, even if the story stays very obscure to the end. This game is to bullet hells what ESA is to metroidvanias where it's a condensed, short and fun experience that makes you want to uncover its many secrets, easily recommended to anyone who enjoys either that or the scoring bullet hell aspect
For most people, this is a nice experience until the end of the story. There are those certain few, however, who I'm sure will enjoy completing every challenge here.
Roll Credits?: Yes!
Surprised/Let Down/As Expected: Surprised
Favorite Mechanic or Narrative Moment: traversing an actual dungeon and completing tasks to open doors ('collecting' the discs by dying to them) was something i didn't expect at all, and gives the game a fun pace of very light exploration and success when paired with something that you can't "win" like a dodging game. the music also was so good
Least Favorite Thing: some puzzles seemed a little too esoteric given the pick up and play nature of the game. hard mode is super hard, but that isn't really a problem to me
I’ve never seen time move so slow as when you’re trying to stay alive for the countdown in this game. Not a lot to describe here because what you get is what you see in the trailer. It’s kinda fun, but gets kinda old kinda quick.
Really liking this. I thought from the trailers it would be fairly simple, but they do a lot to expand on the concept and make every level feel unique.
I also like how each round starts off hard. A lot of "live as long as you can" or score-based games always start off so slow and it makes the first 20-30 seconds of a round boring, this game starts hard but gets harder, so it's always fun even if you die.