Review MrSpanky 2/5 · Dec 15, 2019
Interesting idea, poor execution.
PROS:
- Concept
- Soundtrack
- Visuals
CONS:
- Interface (amateur levels of bad UX design)
- Sub controls with gamepad (arcade and simulation)
- Inventory management with gamepad
- Dialogues
- Rewards for exploring
- Sub vs Sub combat
- FPS drops on high-end hardware
Having waited since the first release i decided to finally buy the new Submerged version, but all the excitement got swept away on the …
PROS:
- Concept
- Soundtrack
- Visuals
CONS:
- Interface (amateur levels of bad UX design)
- Sub controls with gamepad (arcade and simulation)
- Inventory management with gamepad
- Dialogues
- Rewards for exploring
- Sub vs Sub combat
- FPS drops on high-end hardware
Having waited since the first release i decided to finally buy the new Submerged version, but all the excitement got swept away on the first sub vs sub combat: its just an exercise in frustartion when the controls are your biggest enemy. Combat is not fun and god forbid you aggroed more then one sub then surviving isnt an option and escaping is just a low chance occasion evading torpedoes, currents and walls with your sub made out of cardboard. Reload and try again. Not fun.
Bugs on prompt commands not responding, forcing client reloads. No indication on inventory quantity and left space. No commands to drop unwanted item and if there are the bad interface doesnt provide basic button feedback.
Until further options for less combat oriented and more explorer type players are implemented this game remains a beatifully flawed idea.
EDIT: gamebreaking bug preventing progress past 2/3 of the game.