Steel Talons (1991)

Atari Games

Arcade · Sega Mega Drive/Genesis · Super Nintendo Entertainment System

2.75 from 4 ratings

19 members have it in their collection · 6 backlogged

Steel Talons brought realism-oriented helicopter combat to the arcades, and later to home systems. The action is viewed from behind your helicopter, with the 3D polygon world rotating around you, taking in mountains, rivers and deserts. There are 12 missions in total, each of which requires you to destroy targets in a set time limit. There are also training and … Read more
Steel Talons brought realism-oriented helicopter combat to the arcades, and later to home systems. The action is viewed from behind your helicopter, with the 3D polygon world rotating around you, taking in mountains, rivers and deserts. There are 12 missions in total, each of which requires you to destroy targets in a set time limit. There are also training and head-to-head (against a CPU-controlled drone) modes. You have a limited number of automatically-targeting missiles as well as a cannon. A tracking map tells you where you are on the level, and where the enemies are.Contact with the ground, mountains or other vehicles will damage or destroy your helicopter. Read less
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Details

Developers
Atari Games
Publishers
Atari Games, Tengen
Genres
Simulator
Themes
Action

Release dates

  • 1991 (Worldwide) Super Nintendo Entertainment System
  • 1992 (Worldwide) Sega Mega Drive/Genesis
  • Jun 25, 1993 (Japan) Sega Mega Drive/Genesis

Also available on

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Rating distribution

5 stars
0
4 stars
0
3 stars
3
2 stars
1
1 star
0
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Community All Reviews Statuses

Chovus

Status Chovus Nov 27, 2019

Beat all missions using 1st person view, manual speed control option and real option (whatever that does). I found the game rather easy and found a good strategy was to slow down before approaching enemies so you can kill them with the machine gun before getting into their firing range. I only failed 1 combat mission due to the time …

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Beat all missions using 1st person view, manual speed control option and real option (whatever that does). I found the game rather easy and found a good strategy was to slow down before approaching enemies so you can kill them with the machine gun before getting into their firing range. I only failed 1 combat mission due to the time limit, which was 1 that wanted you to kill jets first but put them at opposite ends of the map. I also failed the race missions and did not like them at all. Why the hell are there race courses that must be completed to unlock later combat missions? I even beat the expert level even though it was fairly boring.

A decently fun game with good controls. The level design and story are what holds the game back from the far superior Strike series.

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