Main game
3.31 average rating based on 32 ratings

This is how Picross: Lord of the Nazarick should have played: Plenty of nonograms to play with some very, very light RPG seasoning sprinkled on. These are good puzzles, too, though quite a bit less challenging than a typical Picross game.
I do have a few small complaints:
A good introduction to Picross games when it goes on sale.
This'll be a short one. It's a cute picross game, on the easy side, with some [VERY little] RPG flavors. I beat it over a few days, so unfortunately, also very short. I wish there was a little more to it, but really, having puzzles that aren't total garbage is fun enough in itself.
PictoQuest attempts a fusion of traditional Nonogram puzzles (à la Picross) and RPG elements. For me, they were not successful. I finished pretty much all puzzles before the RPG mechanics started to matter.
Puzzles are framed as fights. Enemy monsters slowly charge up an attack meter, and once full, they attack and drain your health bar. You can use items during puzzles to make things easier. For example, you could use a healing item.
There are more intricacies to this, but none of that matters when you are good enough at puzzle solving. In that case, the RPG mechanics remain purely an annoying distraction.
The puzzles themselves are also rather dull. The difficulty only increases by giving you bigger puzzles. Except those aren’t more challenging, they just take longer to solve.
The only exception is the occasional challenge puzzle with some goal for you to fulfil. Common challenges are beating it on a tight timer or not making mistakes. But they were too few and far between to save the experience for me.
I was looking for a game that added some interesting twists to the stale Nonogram formula. But I didn’t get any of that from this game.
I'm a sucker for a good picross/nonogram game, so I picked this up thinking it might be a cool combination of RPG story elements with picross puzzles. But... it wasn't. Just a generic picross game where you progressively get harder puzzles. Nothing special about it, and I've played many that are more polished than this. If nintendo's eshop had better refund policies, I would have returned this one.
I'm very close to end, but I'm having trouble getting through the penultimate puzzle. I used up all my items, so now I'm... grinding through nonogram puzzles for money. There's a sentence you don't hear every day. The rpg stuff is so sparse in this, but what is effectively the time limit is now standing in my way. And man, earlier puzzles do not give much money. I settled on one I can do in a few seconds for 20 G, which is like nothing, but further ones take way longer for not much more cash. How do people manage to get the extra hearts in this? I got one and it took most of the game.
I’m a sucker for any Picross game and here I am playing yet another version of it. This one has RPG elements so of course I’m intrigued. Right now I’m 75% of the way through playing a puzzle every day. There are some gameplay elements I like and some I don’t. I really wish there was a mark function, but I do like the fact that numbers grey out when I put the boxes in. The tutorial could be a lot better too. And I’m already sick of all the songs LOL.