Main game
3.00 average rating based on 7 ratings
Noir Syndrome is one of those games that falls into the quirky category of "For its price, it's pretty good." Despite the claims of the developer, to say that each playthrough of Noir Syndrome generates a new and unique procedurally generated Murder Mystery story is a bit of a stretch. That being said, it's still a fun puzzler that mixes in enough demand for quick reflexes, gut instincts, and the ability to bluff with confidence to make it a very worthwhile experience.
In Noir Syndrome, you play an anonymous flatfoot who wakes up one day to a city under siege from the mysterious murderer Anubis. You are given 14 days to explore the city, interviewing citizens for tips and suspects, searching through garbage cans and police desks for clues, and avoiding the bullets of the police and the mob (assuming you were rude enough to tick off either party somehow). Over time, Anubis will strike again and again, reducing your score but also helping weed out suspects. Visiting crime scenes burns through your valuable time, but searching for clues and chatting with citizens burns calories, so between the actual detective work you'll also need to scrounge up funds and …
Noir Syndrome is one of those games that falls into the quirky category of "For its price, it's pretty good." Despite the claims of the developer, to say that each playthrough of Noir Syndrome generates a new and unique procedurally generated Murder Mystery story is a bit of a stretch. That being said, it's still a fun puzzler that mixes in enough demand for quick reflexes, gut instincts, and the ability to bluff with confidence to make it a very worthwhile experience.
In Noir Syndrome, you play an anonymous flatfoot who wakes up one day to a city under siege from the mysterious murderer Anubis. You are given 14 days to explore the city, interviewing citizens for tips and suspects, searching through garbage cans and police desks for clues, and avoiding the bullets of the police and the mob (assuming you were rude enough to tick off either party somehow). Over time, Anubis will strike again and again, reducing your score but also helping weed out suspects. Visiting crime scenes burns through your valuable time, but searching for clues and chatting with citizens burns calories, so between the actual detective work you'll also need to scrounge up funds and get a bite to eat now and then. You can also spend cash on tips from the mob, lockpicks to aid in your more "thorough" investigations, and bullets for taking out those who take offense at your methods.
Once you have enough clues and suspects, you'll be able to narrow down the names and know for certain who your man is. Of course, if time's running short, you might be forced to make an educated guess and hope for the best; given the choice between walking into a nest of furious gunmen and placing your faith in a coinflip, sometimes half-baked detective work is really your best bet. Each game takes about 20 minutes to complete, so it's not like you aren't committed to success, but at the same time losing isn't exactly the end of the world.
Eventually, the game will get a touch dull; there's only one city layout, and the number of variables they can flip around really isn't that huge. Fortunately, there are three difficulty settings which drastically affect the experience, 30 in-game Achievements to acquire that provide you with bonuses for future cases, and an alternate Dinner Party play mode that forces you to find your man in a fraction of the time of a normal game, and which unlocks a variety of goofy costumes (always a solid selling point).
Noir Syndrome accomplishes all this with a presentation better suited for an NES than a radio serial broadcast. It might not scratch any authentic murder-mystery itches, but it's a clever little puzzler that's well worth the price of admission.