Chuckie Egg (1983)

A&F Software

Acorn Electron · Amiga · Amstrad CPC · Atari 8-bit · Atari ST/STE · BBC Microcomputer System · Commodore C64/128/MAX · DOS · Dragon 32/64 · MSX · Tatung Einstein · ZX Spectrum

2.95 from 21 ratings

58 members have it in their collection · 13 backlogged · 7 wish listed

Chuckie Egg is an action platformer featuring a turn-based multiplayer mode. As Hen-House Harry, the player must collect the twelve eggs positioned in each level, before a countdown timer reaches zero. In addition there are piles of seed which may be collected to increase points and stop the countdown timer for a while. The player starts with five lives, and an extra life is awarded every 10,000 points.
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Details

Developers
A&F Software
Publishers
A&F Software, Einsoft, Pick & Choose Ltd.
Genres
Arcade, Platform
Themes
Action
Series
Chuckie Egg

Release dates

  • 1983 (Full Release) (Europe) BBC Microcomputer System, Dragon 32/64, ZX Spectrum
  • 1984 (Full Release) (Europe) Acorn Electron, Commodore C64/128/MAX, MSX
  • 1985 (Full Release) (Europe) Amstrad CPC, Atari 8-bit, Tatung Einstein
  • 1988 (Full Release) (Europe) Amiga, Atari ST/STE
  • 1989 (Full Release) (Europe) DOS
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Rating distribution

5 stars
1
4 stars
5
3 stars
8
2 stars
6
1 star
1
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Community All Reviews Statuses

scoopings

Status scoopings Jun 29, 2022

Cool that it has redefinable controls, but gosh the jingles are so annoying. And no matter which crack/rom I try, it's just too buggy... not to mention it's just a lesser Manic Miner regardless. I almost gave this a 3 though, cuz when the controls are going right, it has that classic Manic Miner feel that I've been craving. Just …

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Cool that it has redefinable controls, but gosh the jingles are so annoying. And no matter which crack/rom I try, it's just too buggy... not to mention it's just a lesser Manic Miner regardless. I almost gave this a 3 though, cuz when the controls are going right, it has that classic Manic Miner feel that I've been craving. Just couldn't quite get past the occasional bugs and stopped at about level 10 (there's 100 unique levels, apparently, but it just re-cycles rather than having a delicious, epic ending like Manic Miner does... gosh that was a good game)

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