Main game
2.25 average rating based on 4 ratings
Compared to the first game, InSanity, this one is much better in terms of overall gameplay, and combat (whlile you have button for melee attack, I personally never used it, guns are much better). You have three new skills: shield (blocks damage taken), shrapnel (pure damage), and drain (makes every fallen enemy a medikit, basically). I loved these, because you never run out of them (there is a shared energy bar among these 3 skills which recharges pretty fast). There are three levels for each of these skills, you can buy upgrades as rewards from secondary quests, and also find them scattered on the map.
Honestly, I didn't quite get the story here, only that the game is set 63 years after the events of the first game, and it was also planned to be a 9 episode thing, but we got only 1, thanks to the developers going bankrupt in 2015. I don't know if it was for the better, I liked this game more than the first one, and it ends with a cliffhanger, I would have liked to see how the story concludes. While there was bad voice acting in the first game, here there was no …
Compared to the first game, InSanity, this one is much better in terms of overall gameplay, and combat (whlile you have button for melee attack, I personally never used it, guns are much better). You have three new skills: shield (blocks damage taken), shrapnel (pure damage), and drain (makes every fallen enemy a medikit, basically). I loved these, because you never run out of them (there is a shared energy bar among these 3 skills which recharges pretty fast). There are three levels for each of these skills, you can buy upgrades as rewards from secondary quests, and also find them scattered on the map.
Honestly, I didn't quite get the story here, only that the game is set 63 years after the events of the first game, and it was also planned to be a 9 episode thing, but we got only 1, thanks to the developers going bankrupt in 2015. I don't know if it was for the better, I liked this game more than the first one, and it ends with a cliffhanger, I would have liked to see how the story concludes. While there was bad voice acting in the first game, here there was no voice acting at all (aside from the narrator and the main character, having a discussion over some comic-like cutscenes). The dialogues are done classic RPG-style, with multiple choices, only in written form. Oh, and they are full of misspellings and gramatical errors.
The game I have created two executables (32, and 64-bit), and I got a pretty annoying error using the 32-bit version which happened at every switch between maps, the game just crashed. After reload, I was on the new map, but still, it was annoying. The 64-bit version worked properly, but since the saves are not shared among these, I had to start all over, losing around half an hour of gameplay. Another thing which I found odd, is that when you're about to leave the current map, you don't know the map where you'll end up, you are just asked if you want to leave the map you're currently on. Hopefully you'll end up where you want to.
The game is black and white, with points of interest and damaged enemies highlighted in red, but a normal, colored version can be activated, by changing a variable in the SystemSettings config file, DepthOfField to False (Don't ask me why it's called like this.)
Overall, this game is very short (took me 3 hours on the highest difficulty), and because it "ends" (well, it doesn't really end because it was planned to have another 8 episodes to it) with a cliffhanger, there is really no point in playing it. If the other episodes would have been made, I would say it's worth playing once. Don't try this.