Main game
2.75 average rating based on 4 ratings
Look: 9/10 The graphics are what truly make this game. The graphics are what prompted me to review it, even tho I could barely engage with the gameplay. This video does a better job than my attempts to screenshot off archive.org . I've noticed that tends to be an issue. The game, as unbelievably innovative as it is, didn't quite warrant a download etc.
Sound: 8/10 My version didn't have the same sounds as above, but based on the sounds above, this could honestly be like a 9/10 . Gave me Atari 2600 Superman vibes. How mine sounded, still, was good crunch.
Play: 6/10 Effectively unplayable, but the concept is super cool, and this--if on a faster/smoother CPU but not much else changed--would be epitomal fighting game to me. I like how it's a whole area, not a set screen, and you get that explore factor. Anyway, while it was unplayable the ideas--and even technically the execution--are phenomenal and worth remembering, even if these lofty ideas and concepts overwhelm the Apple II CPU ha.
Feel: 7/10 Wow... difficult to rate. The graphics, concept, and sound are all so amazing--but I barely had control of the character. Nevertheless, the overall feel …
Look: 9/10 The graphics are what truly make this game. The graphics are what prompted me to review it, even tho I could barely engage with the gameplay. This video does a better job than my attempts to screenshot off archive.org . I've noticed that tends to be an issue. The game, as unbelievably innovative as it is, didn't quite warrant a download etc.
Sound: 8/10 My version didn't have the same sounds as above, but based on the sounds above, this could honestly be like a 9/10 . Gave me Atari 2600 Superman vibes. How mine sounded, still, was good crunch.
Play: 6/10 Effectively unplayable, but the concept is super cool, and this--if on a faster/smoother CPU but not much else changed--would be epitomal fighting game to me. I like how it's a whole area, not a set screen, and you get that explore factor. Anyway, while it was unplayable the ideas--and even technically the execution--are phenomenal and worth remembering, even if these lofty ideas and concepts overwhelm the Apple II CPU ha.
Feel: 7/10 Wow... difficult to rate. The graphics, concept, and sound are all so amazing--but I barely had control of the character. Nevertheless, the overall feel is special and interesting enough to warrant a 7.
Attachment: 8/10 Will I actually replay this game? Unlikely. Will I tell my brothers about it and have them try it out since they love fighting games? Almost definitely. I also will never forget it. So, it gets a sorta-false 8.