The Bilestoad (1982)

Apple II

2.75 from 4 ratings

12 members have it in their collection · 5 backlogged · 2 wish listed

In The Bilestoad, players control "meatlings" that hack and battle with axes and shields from a top-view perspective. Although the game may seem medieval, the backstory in the manual explains that the axe fighting is actually a future virtual reality game designed to reduce real violence.
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Details

Publishers
Datamost
Genres
Arcade, Fighting
Themes
Science fiction

Release dates

  • Mar 02, 1982 (Full Release) (Worldwide) Apple II
  • Dec 31, 1982 (Full Release) (North_America) Apple II
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Rating distribution

5 stars
0
4 stars
0
3 stars
3
2 stars
1
1 star
0
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Community All Reviews Statuses

scoopings

Review scoopings 3/5 · Feb 21, 2022

Incredible Look, Sound, and Feel -- But Barely Playable, Sadly

Look: 9/10 The graphics are what truly make this game. The graphics are what prompted me to review it, even tho I could barely engage with the gameplay. This video does a better job than my attempts to screenshot off archive.org . I've noticed that tends to be an issue. The game, as unbelievably innovative as it is, didn't quite …

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Look: 9/10 The graphics are what truly make this game. The graphics are what prompted me to review it, even tho I could barely engage with the gameplay. This video does a better job than my attempts to screenshot off archive.org . I've noticed that tends to be an issue. The game, as unbelievably innovative as it is, didn't quite warrant a download etc.

Sound: 8/10 My version didn't have the same sounds as above, but based on the sounds above, this could honestly be like a 9/10 . Gave me Atari 2600 Superman vibes. How mine sounded, still, was good crunch.

Play: 6/10 Effectively unplayable, but the concept is super cool, and this--if on a faster/smoother CPU but not much else changed--would be epitomal fighting game to me. I like how it's a whole area, not a set screen, and you get that explore factor. Anyway, while it was unplayable the ideas--and even technically the execution--are phenomenal and worth remembering, even if these lofty ideas and concepts overwhelm the Apple II CPU ha.

Feel: 7/10 Wow... difficult to rate. The graphics, concept, and sound are all so amazing--but I barely had control of the character. Nevertheless, the overall feel is special and interesting enough to warrant a 7.

Attachment: 8/10 Will I actually replay this game? Unlikely. Will I tell my brothers about it and have them try it out since they love fighting games? Almost definitely. I also will never forget it. So, it gets a sorta-false 8.

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