On the Run box art

See more on IGDB

On the Run

Remove Ads with Grouvee Gold

On the Run

Mar 1, 2006

Main game

2.33 average rating based on 3 ratings

5
0
4
0
3
1
2
2
1
0
Developers
Publishers
Platforms
Web Browser
Genres
Release Dates
Mar 01, 2006 Full Release (Worldwide)
Web Browser
Remove Ads with Grouvee Gold
User Stats
8
In Collection
0
Wish Listed
0
Playing
2
Backlogged
How Long Is On the Run?
No playthrough data yet
scoopings
scoopings updated their status Jan 22, 2023
scoopings updated their status Jan 22, 2023

Preliminary: Whoa this seems to be an action-adventure a la Atic Atac, but with shoot em up combat and floating navigation... and apparently noise music for the Sound? Or is that just a glitch in this video I found? Lol. Time to find out! Oh and wow, great UI. Joystick control and otherwise re-definable keys and a set ending.... I hope this is as good as this should be.

Lol, from the manual/instructions:

FEATURES Sprites!, Mushrooms, Big logo, Frogs, More mushrooms, Teeth, Fluffy explosions, Even more mushrooms, Continuous error free operation, Energy mushrooms, Bombs, Automatic collection, Lots and lots of mushrooms.

DOES NOT FEATURE Colour vector graphics, Spectacle, BASIL, 6502s, Materialisations, Orchids, Printer bugs, Leg-warmers, Buns.

Uggggh, but now I'm reading it's randomized locations yet again... At least a map is available... here goes nothing... Here I am, despite seeing that, printing the map and planning to just draw a line so I know what I've explored through... Oh, instazome.. All I really need to know, though, is what the flasks look like, and draw along...

Now that I'm actually playing, it definitely starts a little clunky. But the controls themselves, once properly started, are pretty tight so far.

Welp, …

Read More

Preliminary: Whoa this seems to be an action-adventure a la Atic Atac, but with shoot em up combat and floating navigation... and apparently noise music for the Sound? Or is that just a glitch in this video I found? Lol. Time to find out! Oh and wow, great UI. Joystick control and otherwise re-definable keys and a set ending.... I hope this is as good as this should be.

Lol, from the manual/instructions:

FEATURES Sprites!, Mushrooms, Big logo, Frogs, More mushrooms, Teeth, Fluffy explosions, Even more mushrooms, Continuous error free operation, Energy mushrooms, Bombs, Automatic collection, Lots and lots of mushrooms.

DOES NOT FEATURE Colour vector graphics, Spectacle, BASIL, 6502s, Materialisations, Orchids, Printer bugs, Leg-warmers, Buns.

Uggggh, but now I'm reading it's randomized locations yet again... At least a map is available... here goes nothing... Here I am, despite seeing that, printing the map and planning to just draw a line so I know what I've explored through... Oh, instazome.. All I really need to know, though, is what the flasks look like, and draw along...

Now that I'm actually playing, it definitely starts a little clunky. But the controls themselves, once properly started, are pretty tight so far.

Welp, that was a waste of paper indeed ha. The clunkiness of the controls and gameplay mechanics make this skippable. Maybe give it a playtest if you really love this era of action-adventures with shooter elements, but passable for most of us.

Read Less