Rent-A-Hero box art

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Rent-A-Hero

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Rent-A-Hero

Nov 1, 1998

Main game

3.00 average rating based on 3 ratings

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Rent-a-Hero is a graphic adventure game developed by the Austrian studio Neo Software (later Rockstar Vienna) and published by Magic Bytes in 1998, and by SouthPeak Games in 2000. Rent-a-Hero is a traditional point-and-click adventure. The characters are modeled in 3D but the background graphics are pre-rendered. There are over 30 locations and over 30 characters to interact with. With its comic anachronisms and pirate theme, the game's humour is similar to that of Monkey Island.
Release Dates
Nov 1998 (Europe)
PC (Microsoft Windows)
Jun 30, 2000 (North_America)
PC (Microsoft Windows)
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User Stats
28
In Collection
13
Wish Listed
0
Playing
16
Backlogged
How Long Is Rent-A-Hero?
No playthrough data yet
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scoopings
scoopings gave Dec 15, 2024
scoopings gave Dec 15, 2024
Disappointing, But Neat Idea, Great World/Setting, And Lots Of Potential
This review is for the Sega Mega Drive/Genesis version

Preliminary: Hmmm, interesting mix of 2 genres I like (overhead RPG and side scrolling action). Hopefully the action parts aren't too blandly run n gun-y. And I hope they have plenty of adventure elements and incorporate the RPG elements well into the action segments. I am using the fan translation, since there is no official English translation.

Wow very impressive Look and UI. Oh weird, I thought it was a side scroller for the action segments but it's a Fighting game? Booo this has so much potential but usually Fighting games aren't my thing, or at least don't hook me as much as side scrollers do. Hopefully a good grind lets me cheese most fights :-p

Early Game

Verrrrry 80s/early 90s intro :-p Feels like a montage at the end of a movie :-p Put on them shades! enter image description here

Great music so far. And the Look feels so advanced for 91. Still early JRPG-style slow movement for the most part tho. And I hope the plotline gets more developed than just basically doing missions as a rent-a-hero, quite literally :-p But I suppose that fits the music and Fighting action segments.

I enjoy the music, but it keeps being the same …

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Preliminary: Hmmm, interesting mix of 2 genres I like (overhead RPG and side scrolling action). Hopefully the action parts aren't too blandly run n gun-y. And I hope they have plenty of adventure elements and incorporate the RPG elements well into the action segments. I am using the fan translation, since there is no official English translation.

Wow very impressive Look and UI. Oh weird, I thought it was a side scroller for the action segments but it's a Fighting game? Booo this has so much potential but usually Fighting games aren't my thing, or at least don't hook me as much as side scrollers do. Hopefully a good grind lets me cheese most fights :-p

Early Game

Verrrrry 80s/early 90s intro :-p Feels like a montage at the end of a movie :-p Put on them shades! enter image description here

Great music so far. And the Look feels so advanced for 91. Still early JRPG-style slow movement for the most part tho. And I hope the plotline gets more developed than just basically doing missions as a rent-a-hero, quite literally :-p But I suppose that fits the music and Fighting action segments.

I enjoy the music, but it keeps being the same song lol. And welp first job finished and uh, that fighting system is laughable. Maybe it's just just cuz it was the first enemy? But ridiculously simple. And he went off screen from me punching him and I guess he died? Multiple things have felt glitchy in this. That may end up bogging this down. Cuz the detailed towns, where you can actually tell what the different buildings are supposed to be based on their insides, and the overall Look are excellent. But the gameplay is lacking so far and, if all it is is jobs to upgrade equipment to become a well-known hero, I ain't gonna be motivated to overcome glitchy gameplay sadly :-/

Welp, as much as I like item retrieval/adventure game quests, this second job is just an endless search to deliver a love letter and each time you find the place, it turns out they are somewhere else. Normally I'd be into that but meh. Plus if I'm understanding correctly, you have to go all the way home each time you want a new job, even late game? Silly.

Look: 8/10

Sound: 8/10 Great, but repetitive

Play: 6/10 I was hoping for a more grinding focused gameplay, rather than quest-focused.

Feel: 7/10 One of those games you wanna like more than you do.

Attachment: 7/10 Can't claim it's one I will forget, and part of me wants to push on in it.

Overall: 7.2/10 I can't believe this wound up getting a 3 star :-/ Probly should be a 2 star. I suppose the neat idea, unique world, and good Sound/Look helped boost it.

Completion: Only one job lol

Playtime: ~30 mins

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