Main game
3.50 average rating based on 2 ratings
I played this a little bit about three years ago and it's been improved but I still dont really like games like this, and they all feel so similar. In Trickster you can choose melee or ranged attacks and I found myself leaning towards ranged. Movement doesn't feel natural and connecting hits in melee consists of flailing about and hoping to land one. Shooting is a lot better than it was though (I left myself notes about how you could move the arrow about in different direction from the 'bow') The game transformed a bit more into something of an RPG lite with weapon classes you can make progress in and get damage % bonuses as you continue to use them that you can spend gold on. The real highlight is probably the co-op mode though because usually these games are single player. Would still rather play something else, espc if its going to make me queasy from the constant 360-degree side-stepping movement. bleh.