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Hyper Wars

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Hyper Wars

Nov 5, 1994

Main game

Hyper Wars is primarily a managerial simulation; robot combat itself is calculated depending on how the player created and maintained his or her robots. The player controls a manager of a team which competes in a league, complete with schedules, stadiums, etc. The player is given an initial budget with which he or she is able to create the first robot models and train them. Each robot can be created by merging together various parts ("human", "beast", "bird", and so on). After creation, it is necessary to outfit the robot with weapons and upgrade its parameters by paying for training. … More
Hyper Wars is primarily a managerial simulation; robot combat itself is calculated depending on how the player created and maintained his or her robots. The player controls a manager of a team which competes in a league, complete with schedules, stadiums, etc. The player is given an initial budget with which he or she is able to create the first robot models and train them. Each robot can be created by merging together various parts ("human", "beast", "bird", and so on). After creation, it is necessary to outfit the robot with weapons and upgrade its parameters by paying for training. When the player feels ready, the robots can be taken to combat arenas and participate in the tournament. Less
Developers
Publishers
Platforms
Turbografx-16/PC Engine CD
Genres
Release Dates
Nov 05, 1994 (Japan)
Turbografx-16/PC Engine CD
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