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QL Pawn

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QL Pawn

Dec 31, 1985

Main game

The aim of this interactive fiction is to escape from the land of Kerovnia, where strange occurrences are routine. QL Pawn features a command interpreter which allows a very free use of English language instructions - it understands a wide range of words and accepts complex grammatical constructions.
Developers
Magnetic Scrolls
Publishers
Rainbird
Platforms
Sinclair QL
Genres
Adventure
Themes
Fantasy
Release Dates
1985 (Europe)
Sinclair QL
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How Long Is QL Pawn?
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