WarpSpeed box art

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WarpSpeed

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WarpSpeed

Dec 31, 1992

Main game

2.50 average rating based on 2 ratings

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The player takes control of a starpilot with a mission to defend star bases from a fleet of invading alien warships. The game takes place from a cockpit perspective from one of four starfighters; the Stinger, Striker, Stalker,or Slasher. The game has 7 battle scenarios and a 4 scenario campaign mode. The starfighter ships come equipped with a computer, engine, shield, weapons, and missiles which can be damaged from enemy combatants or space debris like asteroids. The ship also comes with a Long Range Scanner, which shows the locations of enemies on the map. The map itself is made up … More
The player takes control of a starpilot with a mission to defend star bases from a fleet of invading alien warships. The game takes place from a cockpit perspective from one of four starfighters; the Stinger, Striker, Stalker,or Slasher. The game has 7 battle scenarios and a 4 scenario campaign mode. The starfighter ships come equipped with a computer, engine, shield, weapons, and missiles which can be damaged from enemy combatants or space debris like asteroids. The ship also comes with a Long Range Scanner, which shows the locations of enemies on the map. The map itself is made up of 64 square sections. Finally, the ship also has a Hyperwave Reciever, that lets the player communicate with both the aliens and the player's base. Less
Release Dates
1992 Full Release (North_America)
Super Nintendo Entertainment System
1993 Full Release (North_America)
Sega Mega Drive/Genesis
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User Stats
11
In Collection
1
Wish Listed
0
Playing
5
Backlogged
How Long Is WarpSpeed?
No playthrough data yet
Chovus
Chovus updated their status Apr 22, 2020
Chovus updated their status Apr 22, 2020

Beat the 1st 4 scenarios and 2 campaign levels before getting bored. This is a weird game; best tactic I found was to shoot and then stop moving because the position of shots and enemies seem to be relative to you, so veering off right after shooting guarantees you will miss. It does not feel like dogfighting but is decent when you get used to it. The weapons suck; like using the Doom or Fallout 3 plasma rifles at extreme speed and distance. The amount of leading needed is ridiculous and I hated fighting the carriers that never get close.

The game is way too long with very repetitive gameplay and nothing interesting to motivate play. Play a few levels and you have seen the entire game. Mediocre. Better than Spectre at least.