Soda Dungeon box art

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Soda Dungeon

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Soda Dungeon

Oct 8, 2015

Main game

3.08 average rating based on 36 ratings

5
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Manage your team of adventurers as you raid the local dungeon for treasure! Upgrade your tavern, purchase sodas, and attract new party members. Gold, legendary items, and more await you!
Release Dates
Oct 08, 2015 (North_America)
Android, iOS
Feb 07, 2017 (Worldwide)
PC (Microsoft Windows)
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User Stats
468
In Collection
6
Wish Listed
6
Playing
214
Backlogged
How Long Is Soda Dungeon?
No playthrough data yet
Jevnation
Jevnation gave Sep 30, 2018
Jevnation gave Sep 30, 2018
What flavour would you prefer, hero?

While I'm barely into clicker/idle games, the curiosity got the better of me due to its enticing title and eye-candies. Soda Dungeon does an innovative take on dungeon crawling by its setup and concept, letting you build your, ehm... soda business in a local tavern and hire heroes to raid the ominous dungeon nearby. You'll do some clicking in the start but soon enough, you'll rely on your heroes to do more of their automatic movements in the turn-based battles during the crawling. The enemies are well varied and neatly drawn plus the items come pretty balanced for your progress. Nevertheless, I quit when I progressed a bit through it for a couple of days but at least this game is less of a carbon-copy in its niche and may come distinctly rewarding for loyal players.

ludaman21
ludaman21 updated their status Apr 2, 2025
ludaman21 updated their status Apr 2, 2025

It's fun for the first 100 levels. But then I don't see any point continuing. No story or meaningful gameplay, just a time-waster. Decent game for that genre, but what's the point?

ailoutwar
ailoutwar updated their status Jul 24, 2017
ailoutwar updated their status Jul 24, 2017

This is actually a pretty great game for free on iphone - it gets addictive very fast.

It has some of the typical phone app game elements - improve your tavern, cash could unlock things, repetition ad nauseam...but where it wins is getting to the group RPG element very fast - equipping 5 characters with the right mix of armor, weapon, shield, item...the right mix of classes to make it work...and then strategy in dealing with battle to battle, trying to keep your squad together, healed, not asleep or poisoned...and acquiring better armor/weapons to defeat the boss.

There is no XP system, but i honestly needed an online guide to figure out dimensions and what carries over when you make the jump, so there's a bit of complexity. It's fun, addictive, and in depth enough to be a great game. My barometer for a free game is, if it came out on NES in 1987 would it be a hit, and this DEFINITELY would have been.

Can't do 5 stars due to repetitiveness of the enemies, AND how using "auto" attack makes everyone waste their best magic against crappy foes. Cmon!