Pink Panther: Pinkadelic Pursuit (2002)

Super Empire

Port of Pink Panther: Pinkadelic Pursuit

Game Boy Advance

3.52 from 60 ratings

119 members have it in their collection · 3 playing now · 12 backlogged · 14 wish listed

In this side-scrolling action platformer, you control the Pink Panther in his quest to find hidden treasures. You'll be travelling through colorful 3D environments and themes including Medieval, Underwater and Outer Space.
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Details

Developers
Super Empire
Publishers
DreamCatcher Interactive, Wanadoo Edition
Genres
Platform
Themes
Action
Franchises
Pink Panther
Series
Pink Panther

Release dates

  • Nov 15, 2002 (Europe) Game Boy Advance
  • Nov 15, 2002 (North_America) Game Boy Advance

Also available on

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Rating distribution

5 stars
11
4 stars
19
3 stars
22
2 stars
6
1 star
2
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Community All Reviews Statuses

ApramPepo

Review ApramPepo 3/5 · Jan 20, 2024

A Pinkadelic solid 2D platformer.

I was very hesitant in giving this 4 stars because in my opinion, it didn't do much and played it way too safe, but still came out as a decent quality 2D platformer that borrows some elements from 3D platformers of the time. Pink Panther: Pinkadelic Pursuit

It's a simple game: collect coins to unlock paintings, collect keys to unlock other levels, some levels …

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I was very hesitant in giving this 4 stars because in my opinion, it didn't do much and played it way too safe, but still came out as a decent quality 2D platformer that borrows some elements from 3D platformers of the time. Pink Panther: Pinkadelic Pursuit

It's a simple game: collect coins to unlock paintings, collect keys to unlock other levels, some levels are like those old Donkey Kong mine cart levels and are heavily inspired by those games, and the rest are normal platformers with a twist like any other 2D platformer from it's time.

In order to get the key in each level, you don't progress by going forward, backward, up, or down. you progress by giving the right person/animal/thing what they want. A guard will let you pass if specific section if you gave them a chicken. a wall will block your path, so you need to bomb it in order to get something that will help you progress. there are many back and forth in this game that will keep you busy for about a 10-12 minutes or so, and also, this game has only 12 levels, and about half of them are using the gameplay method explained above. it is a Very Short Game and gets even shorter once you know what to do exactly.

The graphics are nice, the music is Jazz, and its an all rounder decent game. it is not trying to do much, so don't expect much. you will probably finish this game in an hour long session, but it is not terrible, and will definitely get you engaged.

PS1 version, played on DuckStation.

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