Global Gladiators (1992)

Virgin Games USA

Amiga · Nintendo Entertainment System · Sega Mega Drive/Genesis · Super Nintendo Entertainment System

3.14 from 21 ratings

57 members have it in their collection · 13 backlogged · 2 wish listed

Global Gladiators (also known as Mick and Mack: Global Gladiators) is a 1992 platform game by Virgin Interactive, originally programmed by David Perry (who at the time had already moved to the United States and was located on the recently formed Virgin Games USA development studio) for the Mega Drive/Genesis and eventually ported by other Virgin Interactive teams in Europe … Read more
Global Gladiators (also known as Mick and Mack: Global Gladiators) is a 1992 platform game by Virgin Interactive, originally programmed by David Perry (who at the time had already moved to the United States and was located on the recently formed Virgin Games USA development studio) for the Mega Drive/Genesis and eventually ported by other Virgin Interactive teams in Europe (with the help of Graftgold and Krisalis Software) to the Sega Master System, Sega Game Gear and the Commodore Amiga. A Super Nintendo port was also in development but was never completed for undisclosed reasons, though a prototype exists on the Internet. The game is loosely based on the McDonald's fast food chain and has a strong environmentalist message. A Game Boy port of the title was also fully developed (by Damian Stones, of Climax) but was never released for the same legal reasons as the Super Nintendo port. In the single-player game, the player controls Mick or Mack through four worlds; Slime World, Mystical Forest, Toxi-town and Arctic World. Each world has several sub-stages where the character must collect a certain number of Golden Arches to advance. They are guided in their quest by Ronald McDonald, who appears at the beginning and the end of the game. The characters are armed with a Super Soaker-type gun that shoots gooey projectiles. The game engine is the same used in other Virgin Interactive games such as Cool Spot and Disney's Aladdin, as all of them (Mega Drive/Genesis versions) were handled by David Perry's programming team, which eventually turned into Shiny Entertainment. Read less
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Details

Developers
Virgin Games USA
Publishers
Tec Toy, Virgin Entertainment
Genres
Platform
Themes
Action, Fantasy
Franchises
McDonald's
Series
McDonald's

Release dates

  • 1992 (North_America) Sega Mega Drive/Genesis
  • Feb 11, 1993 (Brazil) Sega Mega Drive/Genesis
  • 1993 (Worldwide) Amiga
  • TBD (Cancelled) (North_America) Nintendo Entertainment System, Super Nintendo Entertainment System

Also available on

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Rating distribution

5 stars
1
4 stars
7
3 stars
7
2 stars
6
1 star
0
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Community All Reviews Statuses

Capt.ACAB

Review Capt.ACAB 3/5 · Mar 12, 2024

Decent McDonald's propaganda

Ronald McDonald saying "maybe"

Fun lil run n gun that's rough around the edges crom one of the most evil enterprises to ever exist. This wasn't the only McDonald's propaganda game I had as a kid either 🥲

Ending score: 401250

6/10