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Fast RMX

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Fast RMX

Mar 3, 2017

Expanded Versions of Fast Racing Neo

3.42 average rating based on 107 ratings

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The Nintendo Switch version of Fast Racing NEO. "Race through a futuristic sci-fi world at incredible speeds in FAST RMX. Jump into the driver’s seat of your anti-gravity vehicle and put your skills to the test in high octane competitions. Challenge your friends to local split-screen competitions or take part in online races against players from all around the world."
Release Dates
Mar 03, 2017 Full Release (North_America)
Nintendo Switch
Mar 03, 2017 Full Release (Europe)
Nintendo Switch
Sep 14, 2017 Full Release (Japan)
Nintendo Switch
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User Stats
247
In Collection
50
Wish Listed
15
Playing
72
Backlogged
How Long Is Fast RMX?
Main story: 5.0 hours
Total completions: 1
Capsulejay
Capsulejay gave Aug 29, 2017
Capsulejay gave Aug 29, 2017
Plenty of futuristic racing action, needs more spandex though
  • This futuristic racer looks absolutely gorgeous and runs silky smooth at top speed. The performance looked pretty solid even when playing 3-player split-screen (I don’t have a fourth controller yet to test 4-player).
  • The boosting and color-changing mechanics keep the races fast and fluid. The only downside is that sometimes by the time you are close enough to a boost pad to tell what color it is (blue or orange), there might not be enough time to react and change color. Thus, course memorization is sometimes required.
  • Each race track has a unique setting and set of road hazards to avoid, though the race tracks could use a little more personality rather than just having a generic “future” aesthetic. This is only a minor quibble as the courses still look great and are fun to drive.
  • The later grand prix cups become very challenging, even playing on the easy “Subsonic” setting. However, it's also possible that I'm just a lousy future space car driver.
  • Overall, playing Fast RMX just feels good. At one point I was playing with a friend and she found herself spontaneously shouting “Woohoo!” when launching her car off a big ramp. It’s just that kind of …
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  • This futuristic racer looks absolutely gorgeous and runs silky smooth at top speed. The performance looked pretty solid even when playing 3-player split-screen (I don’t have a fourth controller yet to test 4-player).
  • The boosting and color-changing mechanics keep the races fast and fluid. The only downside is that sometimes by the time you are close enough to a boost pad to tell what color it is (blue or orange), there might not be enough time to react and change color. Thus, course memorization is sometimes required.
  • Each race track has a unique setting and set of road hazards to avoid, though the race tracks could use a little more personality rather than just having a generic “future” aesthetic. This is only a minor quibble as the courses still look great and are fun to drive.
  • The later grand prix cups become very challenging, even playing on the easy “Subsonic” setting. However, it's also possible that I'm just a lousy future space car driver.
  • Overall, playing Fast RMX just feels good. At one point I was playing with a friend and she found herself spontaneously shouting “Woohoo!” when launching her car off a big ramp. It’s just that kind of game.
  • The only thing Fast RMX is missing is a cast of muscle-bound folks in off-brand superhero costumes to drive the cars.
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