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Flushed Away

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Flushed Away

Oct 24, 2006

Main game

2.28 average rating based on 29 ratings

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15
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Flushed Away lets players relive the movie and beyond as they assume the roles of Roddy, Rita and take the wheel of the Jammy Dodger watercraft. Maneuver through a dangerous underground city filled with enemies, waterfalls and traps in a struggle against the villainous Toad and his evil plans.
Developers
Monkey Bar Games
Publishers
D3 Publisher
Franchises
Flushed Away
Series
Simple
Platforms
Nintendo GameCube, PlayStation 2
Genres
Adventure
Themes
Action
Release Dates
Oct 24, 2006 (Worldwide)
Nintendo GameCube, PlayStation 2
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User Stats
69
In Collection
10
Wish Listed
1
Playing
10
Backlogged
How Long Is Flushed Away?
Main story: 15.0 hours
Total completions: 1
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OhItsParker
OhItsParker gave Jul 26, 2023
OhItsParker gave Jul 26, 2023
I was ready for this to be over
This review is for the PlayStation 2 version

I already had some complaints in the tutorial. The movement and fighting feel stiff. I dislike the flying and gliding orbs you HAVE to collect to go in a certain direction. I find it super unsatisfying. There's repetitive voice lines from NPC's and enemies that happen repeatedly. How do I die from a short fall? I'm a rat. I should be able to withstand such falls and even more. and why are the death animations so prolonged to the point where its inconvenient? Why do I need multiple hit points when most things kill me in one hit? Some of the cutscenes are just ripped from the movie and put into a picture slideshow and are incredibly awful to look at. When I'm trying to skip a cut scene, I would like it if it would skip the whole dialouge instead of me having to continuously mash the start button. I think the spider boss was glitched considering I killed her in like 5 seconds.

I like the use of small appliances and objects in the environment. It gives the game a uniqueness to it. The sliding areas are fun and challenging. I'm glad I got a tutorial for the …

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I already had some complaints in the tutorial. The movement and fighting feel stiff. I dislike the flying and gliding orbs you HAVE to collect to go in a certain direction. I find it super unsatisfying. There's repetitive voice lines from NPC's and enemies that happen repeatedly. How do I die from a short fall? I'm a rat. I should be able to withstand such falls and even more. and why are the death animations so prolonged to the point where its inconvenient? Why do I need multiple hit points when most things kill me in one hit? Some of the cutscenes are just ripped from the movie and put into a picture slideshow and are incredibly awful to look at. When I'm trying to skip a cut scene, I would like it if it would skip the whole dialouge instead of me having to continuously mash the start button. I think the spider boss was glitched considering I killed her in like 5 seconds.

I like the use of small appliances and objects in the environment. It gives the game a uniqueness to it. The sliding areas are fun and challenging. I'm glad I got a tutorial for the boat because controlling that thing is frustrating.

The ending was disappointing. I seemed to have a harder time with the level than with the bosses

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