Turtles box art

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Turtles

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Turtles

Nov 1, 1981

Main game

3.00 average rating based on 2 ratings

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Scattered throughout the maze are boxes with question marks on them. When the player walks over a question mark, a baby turtle crawls onto the main turtle's back, a house will appear at a random location on the map, and the player will have to bring the baby turtle to its house while avoiding beetles. Other times, however, beetles will come out of the boxes, which the player will have to quickly run away from. The player's only offensive move is the ability to drop bombs (which behave more like mines) to temporarily stun the beetles. Additional bombs can be … More
Scattered throughout the maze are boxes with question marks on them. When the player walks over a question mark, a baby turtle crawls onto the main turtle's back, a house will appear at a random location on the map, and the player will have to bring the baby turtle to its house while avoiding beetles. Other times, however, beetles will come out of the boxes, which the player will have to quickly run away from. The player's only offensive move is the ability to drop bombs (which behave more like mines) to temporarily stun the beetles. Additional bombs can be picked up in the middle of the maze. Each maze represents a floor of the building. After eight floors, there's a cutscene showing the baby turtles following their rescuer out of the building, and gameplay begins again on the ground floor. Less
Release Dates
Nov 1981 Full Release (Japan)
Arcade
1983 Full Release (Worldwide)
Odyssey 2 / Videopac G7000
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User Stats
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How Long Is Turtles?
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Related Content
scoopings
scoopings gave Feb 9, 2022
scoopings gave Feb 9, 2022
Another Solid Arcade Maze Game, With A Unique Cute Concept
This review is for the Arcade version

Look: 8/10 Cute colors, cute concept with turtles, gorgeoussssss building graphic at start of game, love the question mark boxes, but otherwise functional maze graphics. It wasn't all that clear I was picking up babies till I read up online, then it seemed much more clear! Heh. Edit: I went back into the game to get 2 screenshots: one of the build I loved at the start of the game, and the other of the maze level design enter image description here

enter image description here

Sound: 7/10 Even tho essentially annoying, I'm always excited when there seems to be "actual videogame music" in these early games. It really felt like a console song. Nevertheless, I basically forgot I was hearing it after a while, which is both good (not annoying, despite the era) and bad (forgettable, annoying when actually pay attention for a while heh).

Play: 7/10 The title screen/instruction texts were kinda ambiguous on what I was getting into, and as the maze screen appeared, I was worried I was walking into a turtle-themed pac-man game. I suppose you could say it is, but that would be unfair to the much broader genre of maze games. This is a good maze game, certainly with Pac-Man elements. …

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Look: 8/10 Cute colors, cute concept with turtles, gorgeoussssss building graphic at start of game, love the question mark boxes, but otherwise functional maze graphics. It wasn't all that clear I was picking up babies till I read up online, then it seemed much more clear! Heh. Edit: I went back into the game to get 2 screenshots: one of the build I loved at the start of the game, and the other of the maze level design enter image description here

enter image description here

Sound: 7/10 Even tho essentially annoying, I'm always excited when there seems to be "actual videogame music" in these early games. It really felt like a console song. Nevertheless, I basically forgot I was hearing it after a while, which is both good (not annoying, despite the era) and bad (forgettable, annoying when actually pay attention for a while heh).

Play: 7/10 The title screen/instruction texts were kinda ambiguous on what I was getting into, and as the maze screen appeared, I was worried I was walking into a turtle-themed pac-man game. I suppose you could say it is, but that would be unfair to the much broader genre of maze games. This is a good maze game, certainly with Pac-Man elements. It almoooooost game me some Robby Roto vibes, but not quite as exciting and unique. Oh, and the controls were very tight, responsive, and well-done. Always nice to see in the early 80s, a rather clunky or misguided time for game controls heh. Main complaint about the controls is that issue with a lot of maze games, even shooter games like Berserk and the many games it influenced, where pressing up when the corner of a wall is above you, might make your character horizontally shift a bit the direction you didn't want and go up the wrong hallway. Hard to explain, but just a little clunkiness due to collision masks that is more than common for arcade games this era heh. I really enjoyed the game, but it did get a bit tired/dry into the 3rd floor/stage. And to think there are 8 in total! Meh at a certain point. " Pro"-tip: Use the little nooks that the question marks are/were in to wait for the enemies to pass.

Feel: 8/10 Cute concept, tho not sure why beetles are the evil ones. Do beetles eat baby turtles? And why we going up floors in a building. So absurd lol. And the game cover, with the car lol just all so far out and goofy. I love it. The question mark boxes reminded me of Crash Bandicoot. It took a little figuring-out, er and a quick google search to be sure, but I had mostly worked out what was going on on my own :-D . Avoid the beetles (obviously), get those question mark boxes to hopefully get a baby on your back, and rush to the house that appears. You can drop bombs and reload in the center of maze. Apparently there are 8 stages but of course I didn't tell myself I had to get them all done--it is after all an arcade game. Still, I played for way longer than I expected, and despite my lackluster gaming abilities, I got through 3 floors/stages! Ope, for goodness sake, I just discovered it's Konami. Surprise surprise heh. Anyway, at its best moments it felt like Oddworld Abe's Odyssey Pac-Man Edition heh, at its worst it felt repetitive and another arcade maze along the way through my project.

Attachment: 7/10 Cool idea and execution, likely I would replay it when in the mood for early arcade maze games, but otherwise, another fun arcade game! Interesting to see how many arcade game were doing the multi-stage thing in this era.

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