Main game
3.59 average rating based on 236 ratings
First note: I was playing this on the GBA, so I am judging it knowing that this is probably pretty "lamed down" from what the consoles could have been.
Imagine the original Gauntlet (if you are familiar). Put it in an isometric 3D view. That's Dark Legacy for GBA. Or at least as much as I played of it. I am actually not totally familiar with the original past first glances, so more of this game may have been an homage than I realize.
You pick from a standard set of classes. I picked Warrior, as I generally do. You walk around finding monster closets and hitting them with your weapon. The warrior throws his axes, so I don't know what would have been different from playing a different ranged character that might have used magic or arrows. Considering how many enemies there are, it's better to stay back anyways. You constantly fire, so you just mow the enemies down in pretty much one hit each, get to the spawn point, destroy that, rinse, repeat.
Based on the original and a PS2 version I played years ago, I knew to expect some sort of semi-basic, repetitive grind-fest, but this might …
First note: I was playing this on the GBA, so I am judging it knowing that this is probably pretty "lamed down" from what the consoles could have been.
Imagine the original Gauntlet (if you are familiar). Put it in an isometric 3D view. That's Dark Legacy for GBA. Or at least as much as I played of it. I am actually not totally familiar with the original past first glances, so more of this game may have been an homage than I realize.
You pick from a standard set of classes. I picked Warrior, as I generally do. You walk around finding monster closets and hitting them with your weapon. The warrior throws his axes, so I don't know what would have been different from playing a different ranged character that might have used magic or arrows. Considering how many enemies there are, it's better to stay back anyways. You constantly fire, so you just mow the enemies down in pretty much one hit each, get to the spawn point, destroy that, rinse, repeat.
Based on the original and a PS2 version I played years ago, I knew to expect some sort of semi-basic, repetitive grind-fest, but this might have been a little too basic. There is leveling, but it seems to only raise your health. There may be other stats, but they are not detailed, so again, I don't know how any other character could have been different. You get a power move every now and then, but that's about it.
It's fun enough if you can get past how mindless it is, but the worst part, and almost a game-killer, is how slow you move. You craaaawl around the map, and with the branching paths leading you all over, it's a huge pain when you find out you went the wrong way. Or if you are like me and want to clear the map so you know you got everything, it just takes forever. I would probably keep playing it bit by bit if it weren't so annoying to walk around, but for now, I'm just going to walk away. I was hoping something would change and get more interesting, but it didn't seem to be happening. I'm still putting it on my list to check back into someday if I get around to it.
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Entrega de la mítica saga Gauntlets, este juego fue lanzado originalmente para Arcades y años después fue porteado a consolas. El juego a pesar de no tener graficas muy producidas, cumplía con la jugabilidad, aunque tendía a ser repetitivo. Se puede jugar de 4 players en simultaneo, lo que mejora la experiencia de juego. Recomendable para jugar con amigos.