Global Defence Force box art

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Global Defence Force

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Global Defence Force

Jul 28, 2005

Main game

3.14 average rating based on 7 ratings

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The second game in the The Chikyuu Boueigun series, renamed Global Defence Force for its English release (similarly the first game was renamed Monster Attack for its English release). It's been two years since the invading alien menace was defeated by the Global Defence Force (the game renames the "Earth Defence Force" from the previous game), but like any good off-world threat, they're back for more, and they've brought new weapons and technology in their attempts to take Earth and eliminate humanity. Thankfully, the GDF has also been developing new technology to fight them. Global Defence Force is a third-person … More
The second game in the The Chikyuu Boueigun series, renamed Global Defence Force for its English release (similarly the first game was renamed Monster Attack for its English release). It's been two years since the invading alien menace was defeated by the Global Defence Force (the game renames the "Earth Defence Force" from the previous game), but like any good off-world threat, they're back for more, and they've brought new weapons and technology in their attempts to take Earth and eliminate humanity. Thankfully, the GDF has also been developing new technology to fight them. Global Defence Force is a third-person action shooter. Choose from either an GDF infantryman or the flight-capable Pale Wing, each with different abilities and dozens of weapons each, and set out to shoot down hordes of giant insects, enormous robots, and UFOs of incredible scale. You can choose two weapons to carry for each mission, and pickups dropped by enemies will unlock new weapons and increase your character's maximum health. You can play the game split-screen cooperatively. Beyond adding a second player class to choose from; the Pale Wing; a fragile but powerful melee centric character with a limited Jetpack and her own weapon set, to go alongside the infantry man of the first game, Global Defence Force doesn't change much of the basic game play of Monster Attack. But leaving at that would undersell the game; there are numerous new alien types, weapons and environments that add much more variety to things. The maps are larger and more detailed and missions are longer and much more scripted (where as the original game nearly always threw you into an environment against some preplaced bug's, this time you often have some simple objective(s)) to add further variety. Finally the physics have been notably enhanced. Like Monster Attack, the player in Global Defence Force fights completely by themselves despite being part of an army (unless playing offline only 2 player split screen); the original Japanese version features radio chatter from other GDF squads and your commanding officer, to give the illusion that you are fighting alongside others. This was cut from the English release. Less
Developers
Sandlot
Publishers
D3 Publisher
Franchises
Earth Defense Force
Series
Earth Defense Force
Platforms
PlayStation 2
Genres
Shooter
Release Dates
Jul 28, 2005 (Japan)
PlayStation 2
Jun 29, 2007 (Europe)
PlayStation 2
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User Stats
35
In Collection
15
Wish Listed
0
Playing
13
Backlogged
How Long Is Global Defence Force?
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Mazinkaiser gave Oct 20, 2016
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Global Defense Force - Filling More Than Shoes

How do you improve upon a game that oozes fun from every pore? The creators of the original Earth Defense Force (Monster Attack) return to add more of that same old alien killing goodness. But why fix what's not broken?

The developers realize this, and the original doesn't have the highest variety of missions and challenges. Instead of repeating challenges and different modes ad nauseum, the game contains a staggering 71 main missions that carry oodles of new enemies, weapons, and areas. The addition of a new character type, the Pale Wing, ups the ante even further with some desperately needed jetpacking and laser/plasma weaponry that helps to stand out amongst the infantry.

The game has all the enemies of the previous game, along with deadly spiders, giant deadly spiders, a boss UFO, a bigger boss UFO, giant centipedes made up of plenty of segments, War Of the Worlds inspired tanks of varying leg heights, Mechagodzilla (I mean Cyborg Saurus) and everywhere in between. Some of the challenges (since it feels they made every combination of enemy and area to fight them in) are incredibly difficult and at times frustrating, but the coop is a welcome alleviation of those worries. …

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How do you improve upon a game that oozes fun from every pore? The creators of the original Earth Defense Force (Monster Attack) return to add more of that same old alien killing goodness. But why fix what's not broken?

The developers realize this, and the original doesn't have the highest variety of missions and challenges. Instead of repeating challenges and different modes ad nauseum, the game contains a staggering 71 main missions that carry oodles of new enemies, weapons, and areas. The addition of a new character type, the Pale Wing, ups the ante even further with some desperately needed jetpacking and laser/plasma weaponry that helps to stand out amongst the infantry.

The game has all the enemies of the previous game, along with deadly spiders, giant deadly spiders, a boss UFO, a bigger boss UFO, giant centipedes made up of plenty of segments, War Of the Worlds inspired tanks of varying leg heights, Mechagodzilla (I mean Cyborg Saurus) and everywhere in between. Some of the challenges (since it feels they made every combination of enemy and area to fight them in) are incredibly difficult and at times frustrating, but the coop is a welcome alleviation of those worries.

Global Defence Force places a high bar for the rest of the series to follow; any disappointment here on out is understandable, given the sheer amount of solid content placed in this game.

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