Ninja Gaiden III: The Ancient Ship of Doom box art

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Ninja Gaiden III: The Ancient Ship of Doom

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Ninja Gaiden III: The Ancient Ship of Doom

Aug 15, 1991

Port of Ninja Ryuukenden III: Yomi no Hakobune

3.55 average rating based on 143 ratings

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Thrilling new cinema screen! Follow the story of Ryu's epic adventure through Tecmo's movie-like Cinema Screen Animation. As you complete each level, a new part of the story unfolds. Exciting new powers and weapons! Over the years Ninja Ryu's fighting skills have improved to include fantastic new powers and weapons. Action-packed Ninja adventure! Can you get Ryu through his most challenging adventure as he battles the hideous ancient forces of darkness to save mankind? The Ultimate Ninja Challenge!
Release Dates
Aug 15, 1991 (North_America)
Nintendo Entertainment System
1991 (Worldwide)
Arcade
Oct 1996 (Brazil)
Nintendo Entertainment System
Feb 18, 2008 (North_America)
Wii
Nov 28, 2013 (North_America)
Nintendo 3DS
Jan 23, 2014 (Europe)
Nintendo 3DS
Nov 26, 2015 (Europe)
Wii U
Feb 18, 2016 (North_America)
Wii U
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User Stats
397
In Collection
65
Wish Listed
7
Playing
101
Backlogged
How Long Is Ninja Gaiden III: The Ancient Ship of Doom?
Main story: 2.9 hours
100% completion: 3.5 hours
Total completions: 4
Related Content
SIGINT
SIGINT gave Oct 30, 2022
SIGINT gave Oct 30, 2022
My least favorite of the trilogy, but still good
This review is for the Nintendo Entertainment System version

The final entry in the NES Ninja Gaiden saga, The Ancient Ship of Doom is a solid game that makes some great tweaks to the series. I didn't enjoy it as much as the prior two games (review #1 and #2), but it's still worth a play for those who enjoy this classic style.

The North American release is apparently significantly harder than what everyone else got. Enemy damage output is way higher, and you only get 5 lives for the whole game, and they removed the password system. I even read that the enemy and item placements were made more difficult. Honestly, we probably deserved this treatment.

I played the "Ninja Gaiden III Restored" mod, which reverts some but not all of the changes. I should have just played the Japanese version, since this one was still pretty annoying at times, and the story wasn't worth playing an English version for.

Anyway, one nice quality-of-life change here is that you can now see what item you're going to get before breaking open the item things. Sadly, they removed my favorite item from the last game, and in its place you can now upgrade your sword's range. I'm not …

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The final entry in the NES Ninja Gaiden saga, The Ancient Ship of Doom is a solid game that makes some great tweaks to the series. I didn't enjoy it as much as the prior two games (review #1 and #2), but it's still worth a play for those who enjoy this classic style.

The North American release is apparently significantly harder than what everyone else got. Enemy damage output is way higher, and you only get 5 lives for the whole game, and they removed the password system. I even read that the enemy and item placements were made more difficult. Honestly, we probably deserved this treatment.

I played the "Ninja Gaiden III Restored" mod, which reverts some but not all of the changes. I should have just played the Japanese version, since this one was still pretty annoying at times, and the story wasn't worth playing an English version for.

Anyway, one nice quality-of-life change here is that you can now see what item you're going to get before breaking open the item things. Sadly, they removed my favorite item from the last game, and in its place you can now upgrade your sword's range. I'm not a fan of that being tied to an item, but it's not a huge deal.

Another nice change is that there are no longer spots where enemies respawn infinitely, a pain point at times in the prior games. This game still has a lot of spots where there are way too many enemies, though, maybe even more of them. The last three acts are particularly bad about having an obscene amount of flying and jumping enemies which make already-difficult platforming super annoying.

Platforming mechanics received some love too, as you can now hang from certain things and pull yourself up onto them. It's a nice change, but some of the places you have to do it are pretty painful. Platforming in general gets brutal in parts of the last few acts to a point of tedium. I even ran out of time on one level, like how is that even possible? Lol. The game overall has more spots where you have to take it really slow and that felt like too much trial and error.

Story is not exactly an amazing part of the series, but it still was a fun part of the first two games. As I hinted at previously, sadly this game's story is just bad. It makes a full pivot toward sci-fi and never really finds a good flow. Cutscenes felt less exciting and overly reliant on flashing effects. Villains sucked. It's a shame since the initial setup had some potential.

But despite these complaints, it's still got a similar gameplay feel, some fun moments, decent bosses, the level of challenge you'd want from these games, and the nice graphics of a late NES title. It's a good game. Maybe just overall less memorable levels and story, and a bit more annoying stuff across the board.

It's a shame that the classic style Ninja Gaiden never made a true leap onto the SNES like many of its contemporaries. Could have been really great. But as a trilogy, the NES games are still fun IMO and definitely a must-play for those interested in classic action games.

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scoopings
scoopings updated their status Nov 10, 2024
scoopings updated their status Nov 10, 2024

I actually enjoyed this more than the first 2 NES Ninja Gaidens, but uh it was only worth playing 2 acts of it. Haven't really clicked with this series. Clunky turning around, tho the jumping and attacking felt smoother and I liked how many powerups I was getting in early game. Plus the fact I could at least play for 10 minutes without abusing savestates unlike the other Ninja Gaidens haha. Oh and the Look is quite lame for 91.

AlfredoSalza
AlfredoSalza updated their status Feb 1, 2021
AlfredoSalza updated their status Feb 1, 2021

Completed the japanese version on emulator, no savestates/rewind. It was OK.

carlogo
carlogo updated their status Jul 12, 2019
carlogo updated their status Jul 12, 2019

[that feeling when u r the ninja but also maybe against the ninja????][1]

[1]:

Chovus
Chovus updated their status Mar 25, 2019
Chovus updated their status Mar 25, 2019

Played SNES trilogy version. This game is much better than its predecessors, mostly because of tighter controls and fewer respawning enemies. While the overall combat is somewhat easier, the platforming is more difficult and extensive. I had a problem in stage 6 where my time limit ran out and I had no backup save states to deal with it. Had to use a continue and thankfully did not have to redo very much. The hardest bosses near the end were not as ridiculously difficult as the first 2 games, though the final boss still used similar mechanics and was quite easy.

8.0/10

Begbie
Begbie updated their status Jan 26, 2017
Begbie updated their status Jan 26, 2017

i was able to beat Ninja Gaiden 3, which is the easiest of the three games for the nes, the game is as hard as i thought but on the other hand really fair, the game is much longer than i thought. The strongest parts of the game are the boss battles, which can be very tense. Next stage in my walktrough in the wrong way is Ninja Gaiden 2, which, from what i heard, is much harder.