Before I Go (2026)

J's Labratory

Nintendo Switch · PC (Microsoft Windows) · PlayStation 5 · Xbox One · Xbox Series X|S

4.25 from 4 ratings

4 members have it in their collection

Explore the haunting, dreamlike fantasy world of BEFORE I GO, a punishing Metroidvania where you embody the innocence of an inner child on an allegorical odyssey towards death acceptance. The end is inevitable, but will you brave the journey?
Remove Ads with Grouvee Gold

Release dates

  • Apr 13, 2026 (Full Release) (Worldwide) PC (Microsoft Windows)
Remove Ads with Grouvee Gold

Rating distribution

5 stars
1
4 stars
3
3 stars
0
2 stars
0
1 star
0
Remove Ads with Grouvee Gold

Community All Reviews Statuses

pixelcrypt

Review pixelcrypt 4/5 · Apr 27, 2026

One of the better metroidvanias in a while

It has been quite a while since I've played a metroidvania that actually kept me engaged. The last ones I can remember were Ender Magnolia, Voidwrought, and Shadow Labyrinth. But Before I Go is a surpisingly competent Metroid-influenced game, with a nice Dread kind of 2.5D art style.

The focus here is on both playforming and Metroid style gun combat. …

Read more

It has been quite a while since I've played a metroidvania that actually kept me engaged. The last ones I can remember were Ender Magnolia, Voidwrought, and Shadow Labyrinth. But Before I Go is a surpisingly competent Metroid-influenced game, with a nice Dread kind of 2.5D art style.

The focus here is on both playforming and Metroid style gun combat. But the maze-like world is also super well-designed and a blast to piece together. Everything is pretty minimal, which is what I tend to enjoy over the complex RPG-heavy metroidvanias.

I do wish the game offered some help in finding missing items, I got to about 92% and had no clue where I missed something. The art style is not flashy or particularly detailed, but it gets the job done. I also think some of the combat abilities got repetitive.

But overall a solid ~10 hour metroidvania, recommended if you like Metroid, Aeterna Noctis (there is some real challenge here), and maybe the art style and atmosphere of Haak (subdued color palette) meets Hollow Knight.

Read less