The Time Machine box art

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The Time Machine

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The Time Machine

Dec 31, 1981

Main game

2.00 average rating based on 2 ratings

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Release Dates
1981 Full Release (Europe)
TRS-80
1983 Full Release (Europe)
Atari 8-bit, BBC Microcomputer System, Commodore C64/128/MAX, ZX Spectrum
1984 Full Release (Europe)
Commodore 16, Commodore Plus/4, Commodore VIC-20, Dragon 32/64
1986 Full Release (Europe)
Acorn Electron
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User Stats
8
In Collection
2
Wish Listed
0
Playing
3
Backlogged
How Long Is The Time Machine?
No playthrough data yet
scoopings
scoopings gave Feb 5, 2022
scoopings gave Feb 5, 2022
Another Excellent Mysterious Adventures Text Adventure

Play: 7/10 Another fun, well-executed concept from the Mysterious Adventures series. I'm liking this series so far, seems the best set of interactive fiction since the Adams adventures era. I had a lot of fun with this one, exploring just for the sake of exploring and figuring out the parser on my own which is rare for me who usually relies on guides/solutions/etc. I suppose I did need a guide for some of the terms, like Jam Lever and Lever Plate. It got a little redundant near the end, since you can't completely control where the Time Machine ends up, which would have been a nice touch imo (randomness doesn't really add any true challenge). Not a big deal, just feels silly getting Swamp area three times and having to Leave Machine, Go Machine, repeatedly. Tbh, the puzzles don't really make sense, so I am probably overrating this--but it's fun with hints and a map available online.

Feel: 8/10 I actually liked the setting of this, though I thought it was going to be another medieval or fantasy setting like the first Mysterious Adventure. Gotta love a time travel concept. Collecting the Prisms in different time eras reminded me soooo …

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Play: 7/10 Another fun, well-executed concept from the Mysterious Adventures series. I'm liking this series so far, seems the best set of interactive fiction since the Adams adventures era. I had a lot of fun with this one, exploring just for the sake of exploring and figuring out the parser on my own which is rare for me who usually relies on guides/solutions/etc. I suppose I did need a guide for some of the terms, like Jam Lever and Lever Plate. It got a little redundant near the end, since you can't completely control where the Time Machine ends up, which would have been a nice touch imo (randomness doesn't really add any true challenge). Not a big deal, just feels silly getting Swamp area three times and having to Leave Machine, Go Machine, repeatedly. Tbh, the puzzles don't really make sense, so I am probably overrating this--but it's fun with hints and a map available online.

Feel: 8/10 I actually liked the setting of this, though I thought it was going to be another medieval or fantasy setting like the first Mysterious Adventure. Gotta love a time travel concept. Collecting the Prisms in different time eras reminded me soooo much of Putt Putt Travels Through Time ha. Wait wow this is so alike Putt Putt Travels Through Time with the dinosaur era. Cute that it walks away eating biscuits. I love that the puzzles are forgiving but still use the multiple eras to get all the right items etc. Its similarities to Putt Putt and other nostalgic time travel games probly boosted this a bit.

Attachment: 7/10 Like with Golden Baton, I will likely replay this when/if I ever replay classic text adventures!

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