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Chronology

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Chronology

May 12, 2014

Main game

2.95 average rating based on 19 ratings

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Chronology is a mind-bending mix of puzzle, adventure and platform game where you defy time by manipulating the past and the future, in order to fix the present. Play as the Old Inventor and his sidekick The Snail, and take advantage of their special abilities - travel back and forth in time, stop time, manipulate objects and solve puzzles.
Developers
Publishers
Bedtime Digital Games
Platforms
PC (Microsoft Windows)
Genres
Adventure, Indie, Platform, Puzzle
Themes
Action
Steam
View on Steam
Release Dates
May 12, 2014 (Worldwide)
PC (Microsoft Windows)
May 12, 2014 (North_America)
PC (Microsoft Windows)
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User Stats
537
In Collection
3
Wish Listed
1
Playing
360
Backlogged
How Long Is Chronology?
100% completion: 1.8 hours
Total completions: 1
agurczuk
agurczuk gave May 6, 2019
agurczuk gave May 6, 2019
agurczuk's review of Chronology

A fairly short puzzle platformer about an old inventor trying to go back in time to save the world from ending set in a colourful cartoon world.

The game reminds me and feels like Teslagrad for the most part though it’s much shorter. Without stressing this is up to 3 hours of gameplay involving solving puzzles, jumping some platforms and saving the world.

The game tells a story about an old inventor waking up in a devastated world and quickly finding his invention - a time traveling gizmo which enables him to instantly switch present to past. Accompanied by a time stopping mutant snail he needs to travel to find his old teacher and figure out what exactly happened to the world.

The world is not bad and the puzzles well designed for the most part. Apart from one really infuriating puzzle and one that bugged out on me - the remaining ones were solvable though required some thought at times which was quite rewarding. A few requiring the use of time travel, time stopping and use of couple of objects were really interesting and challenging. But most importantly all but one made sense.

The platforming elements were nicely balanced …

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A fairly short puzzle platformer about an old inventor trying to go back in time to save the world from ending set in a colourful cartoon world.

The game reminds me and feels like Teslagrad for the most part though it’s much shorter. Without stressing this is up to 3 hours of gameplay involving solving puzzles, jumping some platforms and saving the world.

The game tells a story about an old inventor waking up in a devastated world and quickly finding his invention - a time traveling gizmo which enables him to instantly switch present to past. Accompanied by a time stopping mutant snail he needs to travel to find his old teacher and figure out what exactly happened to the world.

The world is not bad and the puzzles well designed for the most part. Apart from one really infuriating puzzle and one that bugged out on me - the remaining ones were solvable though required some thought at times which was quite rewarding. A few requiring the use of time travel, time stopping and use of couple of objects were really interesting and challenging. But most importantly all but one made sense.

The platforming elements were nicely balanced for the most part although I feel a few of them were just a little to tight to make it. Nothing you will not be able to beat after a few tries though.

On the bad side - game is divided into seven chapters with no in-between saves. Meaning if you quit the game or have to reload a checkpoint due to bugged puzzle - you need to redo the whole chapter but once you know the puzzles - I reckon without too much effort the game can be replayed in an hour or so.

Overall - fun puzzles (except one!), passable platforming, forgettable story all wrapped up in a short game.

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