Kaleidoscope box art

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Kaleidoscope

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Kaleidoscope

Jun 5, 2012

Main game

Kaleidoscope consists of level-paintings, which differ in style and behavior, yet are controlled in a similar fashion with the help of just four buttons. The simplicity of the controls is overcompensated by the rich audio/visual experience presented within the game. Player’s responses to a constantly changing environment shall have an impact on both image and audio. This creates an illusion of a player being simultaneously a painter of the current image and a composer of the music heard. In addition to that, each level in Kaleidoscope has a clear defined goal, which opens up doors of an infinite synaesthesia world … More
Kaleidoscope consists of level-paintings, which differ in style and behavior, yet are controlled in a similar fashion with the help of just four buttons. The simplicity of the controls is overcompensated by the rich audio/visual experience presented within the game. Player’s responses to a constantly changing environment shall have an impact on both image and audio. This creates an illusion of a player being simultaneously a painter of the current image and a composer of the music heard. In addition to that, each level in Kaleidoscope has a clear defined goal, which opens up doors of an infinite synaesthesia world to the masses. Less
Developers
iSquared Games
Publishers
iSquared Games
Platforms
PlayStation 3, PlayStation Portable
Genres
Indie
Release Dates
Jun 05, 2012 (Worldwide)
PlayStation 3, PlayStation Portable
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User Stats
0
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0
Wish Listed
0
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How Long Is Kaleidoscope?
No playthrough data yet