Xenoblade Chronicles X: Definitive Edition (2025)

Monolith Soft

Expanded Game of Xenoblade Chronicles X

Nintendo Switch · Nintendo Switch 2

3.00 from 15 ratings

73 members have it in their collection · 12 playing now · 35 backlogged · 17 wish listed

How long? · with extras 154h (from 2 logged playthroughs)

The year is 2054. Earth has been destroyed by an intergalactic war between two alien races, and humanity is on the brink of annihilation. A small number of survivors, aboard the USS White Whale, crash land on the vast and untamed planet Mira—and now it falls to you, as a member of BLADE, to help bring humanity back from the … Read more
The year is 2054. Earth has been destroyed by an intergalactic war between two alien races, and humanity is on the brink of annihilation. A small number of survivors, aboard the USS White Whale, crash land on the vast and untamed planet Mira—and now it falls to you, as a member of BLADE, to help bring humanity back from the edge of extinction…with the aid of powerful giant robots called Skells! The visually enhanced edition of this open-world RPG contains newly added story elements and more. Take on tough foes in a robust combat system, and pilot powerful giant robots called Skells Choose from a huge variety of special attacks, skills, and classes in a combat system that’s as deep as you want it to be. Once you’ve proven yourself to BLADE, you’ll earn the right to pilot and personalize your very own Skell—a powerful machine that can fly, transform into a vehicle for fast overland travel, and wield immense strength in combat with customizable weapons and armor. Gather resources and take on missions to build the community of New Los Angeles As you go about the reconstruction effort, getting to know the people of New Los Angeles (NLA), you’ll build affinity with your party members and unlock quests for gear and other rewards. Join your choice of military organization within BLADE to take on even more missions—or even team up with up to 32 players from near and far online* in Squad Tasks, Online Missions, and extra-challenging Global Nemesis Battles! Read less
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Details

Developers
Monolith Soft
Publishers
Nintendo
Genres
Role-playing (RPG)
Themes
Science fiction
Franchises
Xenoblade
Series
Xenoblade Chronicles

Release dates

  • Mar 20, 2025 (Full Release) (Worldwide) Nintendo Switch
  • Feb 19, 2026 (Full Release) (Worldwide) Nintendo Switch 2

Also available on

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Rating distribution

5 stars
2
4 stars
4
3 stars
3
2 stars
4
1 star
2
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Community All Reviews Statuses

ktynnlol

Status ktynnlol Apr 5, 2026

Tried this on Switch 2 after putting a few dozen hours into it on Wii U years ago.

I might be too old for this type of game. The tutorials and opening are incredibly slow and tedious, cutscene after cutscene. These 100-hour JRPGs might just not be for me anymore. In a world with Monster Hunter and Resident Evil, I …

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Tried this on Switch 2 after putting a few dozen hours into it on Wii U years ago.

I might be too old for this type of game. The tutorials and opening are incredibly slow and tedious, cutscene after cutscene. These 100-hour JRPGs might just not be for me anymore. In a world with Monster Hunter and Resident Evil, I clearly prefer those kinds of games over something like this.

I still love the Skells and the vistas, but yeah, this is too long, too deep, and too time-consuming to commit to right now. Back to the backlog.

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SIGINT

Status SIGINT Mar 30, 2025

This is a tough one to really evaluate so far, as I’ve been enjoying playing it, but have extremely low interest in the story and characters and don’t really expect to finish it. Some smaller things about it bother me as well like just feeling there’s too much going on in upgrades/loot/missions/icons and stuff, but it’s not too bad yet. …

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This is a tough one to really evaluate so far, as I’ve been enjoying playing it, but have extremely low interest in the story and characters and don’t really expect to finish it. Some smaller things about it bother me as well like just feeling there’s too much going on in upgrades/loot/missions/icons and stuff, but it’s not too bad yet. I’m still interested in pushing forward for now as it has a decently fun exploration loop and a pretty enjoyable combat system. We’ll see how long that lasts, and I guess if I never post about this again, you can assume I kept feeling the same sort of positive-leaning mixed feelings and just eventually had my fill.

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