Samurai Warriors Chronicles 3 box art

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Samurai Warriors Chronicles 3

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Samurai Warriors Chronicles 3

Dec 4, 2014

Main game

3.00 average rating based on 9 ratings

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The third in Koei Tecmo's series of handheld spin-offs from the Samurai Warriors franchise.
Release Dates
Dec 04, 2014 (Japan)
Nintendo 3DS, PlayStation Vita
Jun 24, 2015 (Europe)
Nintendo 3DS
Jun 30, 2015 (North_America)
Nintendo 3DS
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User Stats
42
In Collection
9
Wish Listed
3
Playing
16
Backlogged
How Long Is Samurai Warriors Chronicles 3?
No playthrough data yet
Reset_Tears
Reset_Tears updated their status Dec 19, 2020
Reset_Tears updated their status Dec 19, 2020

I loved playing through Samurai Warriors: Spirit of Sanada on PS4, so I thought to try picking up a related title for my Vita to see how the gameplay fares on the go. Overall Samurai Warriors Chronicles 3 plays just fine, not much to really complain about. You create your own character, and then play through lots of random missions on a timeline of events from the Sengoku period (mid/late-1500s, a bit into early 1600s). Between battles you can watch cut scenes of your character standing around while other samurai talk about stuff (usually nothing interesting), and from time to time you can choose a dialogue option to chime in with and that'll make one of the samurai like you more and presumably that'll help out in later battles a bit.

Overall this one just works as a diversion to pass some time, which is okay for a handheld's pick-up-and-play nature. But I think Warriors games work better on the big screen, since there's so much going on at any moment and you need to be able to glance at the mini-map and make quick decisions based on that. Maybe I'll go for SW4 proper on the PS4 some time, …

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I loved playing through Samurai Warriors: Spirit of Sanada on PS4, so I thought to try picking up a related title for my Vita to see how the gameplay fares on the go. Overall Samurai Warriors Chronicles 3 plays just fine, not much to really complain about. You create your own character, and then play through lots of random missions on a timeline of events from the Sengoku period (mid/late-1500s, a bit into early 1600s). Between battles you can watch cut scenes of your character standing around while other samurai talk about stuff (usually nothing interesting), and from time to time you can choose a dialogue option to chime in with and that'll make one of the samurai like you more and presumably that'll help out in later battles a bit.

Overall this one just works as a diversion to pass some time, which is okay for a handheld's pick-up-and-play nature. But I think Warriors games work better on the big screen, since there's so much going on at any moment and you need to be able to glance at the mini-map and make quick decisions based on that. Maybe I'll go for SW4 proper on the PS4 some time, or wait and see if Koei Tecmo will make an SW5 anytime soon.

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