The Adventures of Jimmy Neutron Boy Genius: Attack of the Twonkies (2004)

THQ Studio Australia

Nintendo GameCube · PlayStation 2

2.45 from 49 ratings

124 members have it in their collection · 17 backlogged · 21 wish listed

This platform adventure game finds Jimmy returning from outer space - with an alien life-form stowaway. The alien starts cuddly and cute, but quickly becomes a ferocious beast with a voracious appetite for destruction. Once again Jimmy Neutron must use a revolutionary invention system to create some inspired gadgets to capture and contain the quickly multiplying alien attack. Players are … Read more
This platform adventure game finds Jimmy returning from outer space - with an alien life-form stowaway. The alien starts cuddly and cute, but quickly becomes a ferocious beast with a voracious appetite for destruction. Once again Jimmy Neutron must use a revolutionary invention system to create some inspired gadgets to capture and contain the quickly multiplying alien attack. Players are able to create over 26 gizmos, 11 inventions, and four super inventions. There are of course also secret gizmos hidden in each level to give Jimmy Neutron enhanced power-ups. With the help of these gadgets, Jimmy makes his way through six episodes spanning 15 levels including Jimmy's Lab, Twonkus-3, The Neighborhood, Downtown, Retroland and the Final Showdown. Read less
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Details

Developers
THQ Studio Australia
Publishers
THQ
Genres
Adventure, Platform
Themes
Action, Science fiction
Franchises
Jimmy Neutron, Nickelodeon
Series
Jimmy Neutron

Release dates

  • Sep 13, 2004 (Worldwide) Nintendo GameCube, PlayStation 2

Also available on

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Rating distribution

5 stars
3
4 stars
4
3 stars
14
2 stars
19
1 star
9
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Community All Reviews Statuses

HolyField

Review HolyField 1/5 · Sep 14, 2021

This Game is Worse than it Needed To Be

I have a taste for weak or flawed games, so dropping this from a 2 star (worth a peek) to 1 star (shield your eyes) is something I do with much consideration.

The navigation through the levels, the key element of a 3d collectathon, is fine. The adventure elements on the front half of the game are also decent for …

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I have a taste for weak or flawed games, so dropping this from a 2 star (worth a peek) to 1 star (shield your eyes) is something I do with much consideration.

The navigation through the levels, the key element of a 3d collectathon, is fine. The adventure elements on the front half of the game are also decent for a kid's title with no difficulty slider. That said, the combat (the other 'half' of the game) and the scoring system are the major problems. The combat is a cruddy replacement for Luigi's Mansion's ghost fighting, and there are only two enemies in the entire game, with only 'stronger' versions whose attacks fly across the screen faster and faster. Their three attacks (rolling from the easier enemies, punches and projectiles from the stronger) are all both brainless and annoying to avoid. There are 3 bosses (and a final boss who is a boss rush) and not one of them is good, they just become increasingly less bad starting with the first.

The capstone is that you are graded (with A being the highest) on each level and each objective category in each level, which is cool, but you cannot see whether you've perfected the level before you leave and sometimes you cannot backtrack to get more points. You also cannot return to completed levels which means you cannot decide to replay just the one or two levels you are missing things.

The game isn't worthless, but it may as well be because it would be better to spend time on a literal unknown than expect anything from the Twonkies.

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