The Shaman's Ark box art

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The Shaman's Ark

The Shaman's Ark

Jul 29, 2025

Main game

2.00 average rating based on 1 rating

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The Shaman's Ark is a journey through mysterious and dark lands, full of dangers and strange encounters. As a enigmatic Shaman, you will embark on a quest to battle monsters in order to save the Ark, or condemn it to eternal darkness.
Developers
Publishers
Platforms
PC (Microsoft Windows)
Genres
Adventure, Indie, Role-playing (RPG)
Themes
Action
Steam
View on Steam
Release Dates
Jul 29, 2025 Full Release (Worldwide)
PC (Microsoft Windows)
User Stats
1
In Collection
0
Wish Listed
0
Playing
0
Backlogged
How Long Is The Shaman's Ark?
No playthrough data yet
pixelcrypt
pixelcrypt gave Aug 5, 2025
pixelcrypt gave Aug 5, 2025
Rhythm-based 3D Metroidvania

I kept waffling between "this game is pretty fun" to "this game is so dull" the entire time, but ultimately landed at the latter. The Shaman's Ark is a 3D metroidvania, using 2D sprites within a 3D environment (like Cult of the Lamb). You fight enemies using a rhythm mini game, sort of like guitar hero. Outside of combat, you are free to roam around the world and its 6 or 7 biomes, aiming for bosses and gaining abilities.

The game's art style is just soooo bland. Both the 3D world and the sprite work is just janky, unimaginative, and barely passable. The rhythm game was an interesting novelty, but it gets reallllly old. The game has an xp system, and you do have to grind to have any chance at later bosses, so you constantly have to play this minigame - and it never really switches it up.

The exploration was probably the thing that kept me playing. There are classic metroidvania type secrets and backtracking. Again, nothing really special, but passable.

Outside of that, that's pretty much it. The story is just generic and I really couldn't be bothered to read dialogue after a certain point. I got …

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I kept waffling between "this game is pretty fun" to "this game is so dull" the entire time, but ultimately landed at the latter. The Shaman's Ark is a 3D metroidvania, using 2D sprites within a 3D environment (like Cult of the Lamb). You fight enemies using a rhythm mini game, sort of like guitar hero. Outside of combat, you are free to roam around the world and its 6 or 7 biomes, aiming for bosses and gaining abilities.

The game's art style is just soooo bland. Both the 3D world and the sprite work is just janky, unimaginative, and barely passable. The rhythm game was an interesting novelty, but it gets reallllly old. The game has an xp system, and you do have to grind to have any chance at later bosses, so you constantly have to play this minigame - and it never really switches it up.

The exploration was probably the thing that kept me playing. There are classic metroidvania type secrets and backtracking. Again, nothing really special, but passable.

Outside of that, that's pretty much it. The story is just generic and I really couldn't be bothered to read dialogue after a certain point. I got probably 80% through the game before realizing I was just not having fun at all, so I gave it up. It could have been a really fun game, but the developers just didn't have the skillset or the passion to really pull it off.

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