Main game
3.48 average rating based on 1528 ratings
The second Torchlight entry is a fast-paced action RPG developed by Runic Games, offering a polished and accessible alternative to Diablo III, which unfortunately for the Runic Games team, was released very closely. Set in a colorful steampunk-fantasy world, it expands on the original with four distinct classes, compared to three from the previous entry, co-op multiplayer, which was not a thing before, and sprawling open zones, giving a sense of open-worldness.
The gameplay shines with fluid combat, deep loot systems, and pet companions that can fight and sell your junk, expanding upon the features of the first title. Modding support and a vibrant art style give it lasting appeal. While the story is fairly generic, the satisfying progression and replayability make it a standout in the genre.
As much as I like to praise this game, I got to admit that I couldn't bare to finish it, because personally speaking, when this game came out, I was becoming a Dark Souls fan, so for me, this version of action-RPG, which is more Diablo-like, lives in the past, and I simply cannot enjoy this anymore. Though this is totally a personal take on this, overall Torchlight II is a good …
The second Torchlight entry is a fast-paced action RPG developed by Runic Games, offering a polished and accessible alternative to Diablo III, which unfortunately for the Runic Games team, was released very closely. Set in a colorful steampunk-fantasy world, it expands on the original with four distinct classes, compared to three from the previous entry, co-op multiplayer, which was not a thing before, and sprawling open zones, giving a sense of open-worldness.
The gameplay shines with fluid combat, deep loot systems, and pet companions that can fight and sell your junk, expanding upon the features of the first title. Modding support and a vibrant art style give it lasting appeal. While the story is fairly generic, the satisfying progression and replayability make it a standout in the genre.
As much as I like to praise this game, I got to admit that I couldn't bare to finish it, because personally speaking, when this game came out, I was becoming a Dark Souls fan, so for me, this version of action-RPG, which is more Diablo-like, lives in the past, and I simply cannot enjoy this anymore. Though this is totally a personal take on this, overall Torchlight II is a good entry to the series, that is, if you are a fan of this format, which is not the case for me anymore.
I liked Torchlight II. It took all the good aspects of the first game and implemented them in a fresh new story, this time with a big semi-open world to explore, instead of just a mineshaft that goes down endlessly.
In Torchlight II, the story picks up where the first game ended. The Alchemist (playable character from the first game) has gone mad after collecting too much ember and destroyed the whole town of Torchlight. In Torchlight II, it is your job to find and stop the Alchemist before he destroys the whole world.
Along the way, you meet new characters and quest givers that help you in your quest against the Alchemist. In the end, Torchlight II has the classic villain-hero story that we all know and love.
The game offers some new features and improvements. In the core, it is still the same dungeon crawler RPG as the first game with randomly generated dungeons, endless hordes of monsters and loot and various quests. You can now choose a lot more different classes like the Berserker, Ember mage, Engineer and Outlander. There are also new pets available, and you can now customize your character.
Some differences in gameplay are …
I liked Torchlight II. It took all the good aspects of the first game and implemented them in a fresh new story, this time with a big semi-open world to explore, instead of just a mineshaft that goes down endlessly.
In Torchlight II, the story picks up where the first game ended. The Alchemist (playable character from the first game) has gone mad after collecting too much ember and destroyed the whole town of Torchlight. In Torchlight II, it is your job to find and stop the Alchemist before he destroys the whole world.
Along the way, you meet new characters and quest givers that help you in your quest against the Alchemist. In the end, Torchlight II has the classic villain-hero story that we all know and love.
The game offers some new features and improvements. In the core, it is still the same dungeon crawler RPG as the first game with randomly generated dungeons, endless hordes of monsters and loot and various quests. You can now choose a lot more different classes like the Berserker, Ember mage, Engineer and Outlander. There are also new pets available, and you can now customize your character.
Some differences in gameplay are the item restrictions. In other parts, you could wield any item with any class. Here, you sometimes pick up items for other classes that you cannot use. There are also more secret rooms that are sometimes very well hidden.
The boss fights are greatly done and require some skill and tactics to beat. The overall length of the game is also great, and you get a lot of playtime for your hard-earned money.
To sum up the rest of the game, it is just exploring, killing monsters, collecting loot, upgrade your character and have fun.
Although Torchlight II improved and added some elements, it is still roughly the same game. However, at launch (and still today) the game was very reasonably priced, making this no issue at all. The game is just a simple but fun hack and slash RPG, based on the Fate games.
I would definitely recommend Torchlight II to everyone.
Torchlight II is a fantastic game! To me, as a Diablo fan, this game is an enlightenment in many aspects. While it isn´t innovative at all, it doesn´t has to be because it does so many things right. The action is terrific and the RPG elements complement the wonderful experience. The best thing is, that you can jump from single-player to multiplayer mode seamlessly.
Torchlight's comic graphics look pretty janky, outdated and more like a modern mobile game. It's not particularly ugly, but it does not really look good as well.
The combat feel is suprisingly satisfying though. The character crafting is very simple and not at all complex. The quest design and storyline are bland and boring.
Torchlight II is not bad, but it suprises me how such a succesful genre like Hack and Slay did not bring up better Diablo clones within 20 years, as this is still considered as one among the best.
Terminado en 23 horas. Los jefes no duraban ni 5 minutos, incluido el jefe final. El oro no sirve para nada, no compré nada en toda la run. Todo mi equipamiento fueron drops de enemigos. Pescar no sirve para nada. No se de que va la historia. Está bueno para pasar el rato.
I played this with a buddy after we picked it up for free on the Epic game store. It held our interest for awhile but got pretty tedious and grindy. I didn't like the controls on PC, although after changing my hotkeys I was able to get something that felt a lot more natural. The constant clicking and lack of dodging made the combat feel a little two-dimensional. Point and clicks have never been my thing. My biggest gripe was the progression system in the game. You have to grind skill points and can't go back to switch up your skill tree after you figure out how everything works or how you actually want to style your character (they only let you reverse the last couple). All the treasure chests and even the big bosses don't drop great loot. After putting 30 hours into the game, it felt like our characters had only moderately improved. That's what killed the game for us.
Ever since Diablo 2, the excellent hack'n'slash game I really enjoyed and spent days and days with it is Torchlight 2 the only game which is at the similar level. It has its own cartoon graphic and the game play is just...so catchy. Four difficulty levels with possibility to go NG+5 gives you pretty satisfying challenge. (and legendary drop items are not ruined by some stupid online auction houses)
Correct me If I'm wrong here. This game, the second in the Torchlight series: Cost a tenth of the budget of Diablo III. Was made in half the time and with a crew WAY smaller than that of Blizzard's - and it completely kicks Diablo III's ass in every way imaginable? Way to go Runic Games! Bring on the Torch-lighting III please.
Best Traits:
- Artwork, artwork, artwork.
- Animation for the player characters is so spot on it's not even funny. The running animation and speed could not be more perfectly done.
- Sound effects for battle audio is brilliant.
- Multitude of interesting enemy types that keeps combat fresh.
- Areas differ vastly from one another and IN THE SAME ACT! I'm looking at you, Diablo III.
- Truly unique decisions and choices that actually matter as you shape your character.
- Blisteringly fluid 60 FPS gameplay on even low end machines.
- Music done by the same man as Diablo I, II, and III and yet, matches the first two and outshines the third.
I've been wondering what exactly is "wrong" about Torchlight. Why is it i can enjoy 250 hours of Grim Dawn but get bored with this after only 1% of that time? Is it the cartoony graphics? The uninteresting skill system? The extremely linear maps? The lack of exciting enemies? The misty "haze" that seems to cover everything? It's kinda puzzling. I suspect the biggest flaw is that killing enemies feels kinda flimsy, even with big weapons and flashy explosions. It just isn't satisfying.
On top of that i had constant problems where the entire game would stop for a few seconds. Your inventory is far too small as well. And only being able to respec the last three skills is awful. It's like they don't understand people want to try out all kinds of different skills.
There's no reason to pick this over Grim Dawn, Path of Exile or even Victor Vran.
Gets a bit tedious after a while, but is otherwise pretty fun. Storyline felt pretty short, but it's possibly because I marathoned the game instead of going slow and steady.
It is the best Diablo clone ever created and manages to get everything right. Unfortunately, gaming doesn't seem to appeal to me anymore (at least, not as much as it used to). Oh well! Time to start watching the 9th season of Family Guy.
Actual Score: 3.5/5
The story is a bit too much of a mirror of Diablo 2, but everything else is fantastic. It builds on everything in the first game and goes well beyond it.
This is much more what Diablo 3 should have been.
Ridiculous fun, nice art style, and it works/plays better than Diablo III. Also, a third DIII's price. Win.
Played this waiting for Diablo 4 release and it leaves a lot to be desired by comparison. Perhaps delving further into it would be rewarding, but it feels very lackluster so far.
I don't know what to say about TL2 other than that it didn't "feel" right. Somehow, even compared to TL1, controlling your character just feels sluggish, and I felt like I was struggling to do things like land attacks on the correct enemy without a bit of delay for my character to adjust her position a step or two to get in range.
I recently reconnecting with a very old friend who is living in Mexico and, thanks to this game being free on Epic Games Store a few weeks ago, we're using it as our excuse to chat and have fun in the distance.
It's nothing more than a Diablo-lite, but I'm having a lot of fun playing with her, who has almost no experience with videogames.
PD: BTW, if you're having trouble playing this online because of a Firewall error, try executing the game with admin privileges.
Free via the Epic Store this week: https://www.epicgames.com/store/en-US/product/torchlight-2/home
Competent Diablo clone.
This game keeps on giving. Hundreds of hours and I don't think I've come across a bug. Finding a spell I've never come across before, or a type of mini dungeon. Currently leveling a dual claw melee character, level 16. Looking forward to digging into some of the end-game content this time.
Seems like a very nicely done ARPG so far (two hours). I'm not sure how I feel about this genre though, as they all seem about the same, and pretty mindless to play. Might try a bit more, or might not.