Flight Control (2010)

Android · Nintendo DSi · Wii · Windows Phone · iOS

2.99 from 78 ratings

370 members have it in their collection · 115 backlogged · 3 wish listed

How long? · 100% 26h (from 1 logged playthrough)

Air traffic control is the world's most stressful job, but not for you. You don't need heading angles, flight rules or meteorological reports, you're a natural! A prodigy! A born controller! - Incredibly easy to learn! Just touch and drag the aircraft to their landing zones and avoid collisions.- Insanely addictive – it only takes a minute to get started, … Read more
Air traffic control is the world's most stressful job, but not for you. You don't need heading angles, flight rules or meteorological reports, you're a natural! A prodigy! A born controller! - Incredibly easy to learn! Just touch and drag the aircraft to their landing zones and avoid collisions.- Insanely addictive – it only takes a minute to get started, but it’s impossible to stop!-NEW - Fly solo, or share landing duties with a friend - online via Game Center on iOS4.2, over local Wi-Fi network or Bluetooth- NEW - Turn on the voice chat option to talk with the other controller when in online multiplayer mode (off by default)-Aim for a new personal best or compete against other Flight Controllers in online leaderboards- Earn achievements when you complete challenges - Visit all 5 airfields including Beach, Original, Windy, Australian Outback and Aircraft Carrier, each with unique characteristics and challenges!- Featuring 10 aircraft types including jets, helicopters and seaplanes! Read less
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Details

Publishers
Firemint
Genres
Strategy
Series
Flight Control
Steam
View on Steam

Release dates

  • Feb 19, 2010 (Europe) Nintendo DSi
  • Feb 22, 2010 (North_America) Nintendo DSi
  • Oct 15, 2010 (Worldwide) Windows Phone
  • Nov 03, 2010 (Worldwide) iOS
  • Feb 02, 2011 (Full Release) (Worldwide) Android
  • Aug 18, 2011 (Europe) Wii
  • Aug 18, 2011 (North_America) Wii

Also available on

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Rating distribution

5 stars
2
4 stars
15
3 stars
44
2 stars
14
1 star
3
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Community All Reviews Statuses

afrueh

Review afrueh 2/5 · Apr 26, 2013

The presentation is certainly polished. But the game is pretty much a one trick pony, so everything hinges on the core game mechanic, which just wasn't addictive enough to sustain my interest very long. There's nothing wrong with a game based one mechanic, in fact most casual games do, but it better be damn good if you want serious replay …

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The presentation is certainly polished. But the game is pretty much a one trick pony, so everything hinges on the core game mechanic, which just wasn't addictive enough to sustain my interest very long. There's nothing wrong with a game based one mechanic, in fact most casual games do, but it better be damn good if you want serious replay value. "Easy to Learn, Hard to Master" is nothing new, it's been around long before video games. Think about those carnival games that seem so easy to win you have to keep trying. A game like Tetris only has one mechanic, but there is something so satisfying about it that you keep coming back. It doesn't need story, or characters; it survives on gameplay alone.

Flight Control works well at first. Drawing the flight path for incoming air traffic is very effective on the iPad. Eventually the number of planes and their speed increases, to the point where mayhem takes over and you can't keep up any more. Good in theory, but the problem is somewhat intangible. As the each game ramps up it's difficulty, I was often left feeling as though from game to game I wasn't really getting that much better. There is a large element of luck that plays into how long you can sustain each attempt. So you would finish a game thinking, "I don't know how I would have done that any better", and so you go play something else. The reason casual games succeed is because they leave you feeling like you were so close to succeeding but just missed, and you'll get it on the next try...which leads to the next try, and so on. I never quite got that feeling from Flight Control. Truthfully the developers have created the very best game they could with this mechanic; it's about as polished as it can be. But all that only turns out to be window dressing if the gameplay isn't compelling enough to hook you.

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