Rocket Factory
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Rocket Factory

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Rocket Factory

Dec 31, 1992

Main game

The player has the ability to create a rocket by defining the nose, fins, payload, and engine of their rocket. They can even create a custom paint job. The rocket can then be launched to determine its maximum altitude. There is also an option called Cloud Chaser, where the player is given a desired height for their rocket's trajectory, and they must try to create a rocket that meets this requirement. Bonus points are awarded based upon the payload attached.
Developers
Publishers
Series
MECC
Platforms
Apple II
Genres
Simulator
Themes
Educational
Release Dates
1992 (North_America)
Apple II
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User Stats
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How Long Is Rocket Factory?
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