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Sigil

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Sigil

Main game

3.39 average rating based on 23 ratings

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The main purpose of the “Sigil” is to tell a dark story about the search for the goal for which the protagonist is ready (a player must be ready) to make evil deeds, inexpressibly wicked and sometimes loathsome things.
Developers
Publishers
Platforms
Genres
Role-playing (RPG)
Steam
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User Stats
50
In Collection
8
Wish Listed
1
Playing
13
Backlogged
How Long Is Sigil?
Main story: 4.0 hours
Main + extras: 2.5 hours
Total completions: 2
GigaDeathNullGolem
GigaDeathNullGolem gave Apr 17, 2021
GigaDeathNullGolem gave Apr 17, 2021
Nice short episode with sinister style and good design

The only reason I don't give this five stars is because It is 2021, but this is probably the best mod i've played for Doom. Everything about it feels compatible in tone, theme and style and ups it quite nicely. The game comes in two versions a free version that has an incredible MIDI soundtrack and paid versions that come with MP3 soundtrack by Buckethead. I've listened to the buckethead soundtrack a little online but I got to say that I think the MIDI version is the best because it fits the mood of the game so well (and i feel Doom should have a midi soundtrack anyway)

These maps are only slightly tricky and have some secrets but they are fairly short and are not nearly as involved as some of the trickier maps i've seen and played. Thought this was fine. The game however is a bit dark in some spots and you may consider upping your gamma a bit for this. I didn't however and found I was able to manage stumbling around in the dark and shooting at some monsters when announcing they saw me.

it's a pretty intense episode, between the darkness and the forebodingness …

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The only reason I don't give this five stars is because It is 2021, but this is probably the best mod i've played for Doom. Everything about it feels compatible in tone, theme and style and ups it quite nicely. The game comes in two versions a free version that has an incredible MIDI soundtrack and paid versions that come with MP3 soundtrack by Buckethead. I've listened to the buckethead soundtrack a little online but I got to say that I think the MIDI version is the best because it fits the mood of the game so well (and i feel Doom should have a midi soundtrack anyway)

These maps are only slightly tricky and have some secrets but they are fairly short and are not nearly as involved as some of the trickier maps i've seen and played. Thought this was fine. The game however is a bit dark in some spots and you may consider upping your gamma a bit for this. I didn't however and found I was able to manage stumbling around in the dark and shooting at some monsters when announcing they saw me.

it's a pretty intense episode, between the darkness and the forebodingness of it al, (it reminded me slightly of Quake) I actually had quite a handful of jumpscares and can't honestly say If that's normal when I've played doom before.

Difficulty is a bit more than the original episode. Seems considerably more so on higher difficulty settings.

Recommended. It's short, good, and free.

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QuilDewIvy
QuilDewIvy gave Mar 4, 2020
QuilDewIvy gave Mar 4, 2020
Sigil - Quick Review

Romero knocked this one out of the park for the most part. This is probably the most interesting use of Doom 1 I've seen, with really well designed maps that have great use of encounter design, ammo conservation, and enemy prioritization. Love the use of slow walls to keep you within an encounter and deal with it especially, forcing you to employ the deeper mechanics of doom movement and strafing.

It's not exactly perfect, the Doom 1 enemy roster sets it back a little and there's a couple maps with some... questionable decisions on placement especially when it comes to lava-immune suits. But damn was it a great time, had just as much fun as I usually do with Doom 1 with it if not a little more so. Also the music owns. (8/10)

GigaDeathNullGolem
GigaDeathNullGolem updated their status Apr 15, 2020
GigaDeathNullGolem updated their status Apr 15, 2020