Spaceteam box art

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Spaceteam

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Spaceteam

Nov 29, 2012

Main game

3.58 average rating based on 31 ratings

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A cooperative shouting game for phones and tablets Do you like pushing buttons and shouting at your friends? Do you like discharging Clip-jawed Fluxtrunions? If you answered yes, or no, then you might have what it takes to be on a Spaceteam! Features: Teamwork An untimely demise Beveled Nanobuzzers Auxiliary Technoprobes Four-stroke Pluckers
Release Dates
Nov 29, 2012 (Worldwide)
iOS
Jul 20, 2013 (Worldwide)
Android
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User Stats
50
In Collection
7
Wish Listed
1
Playing
3
Backlogged
How Long Is Spaceteam?
No playthrough data yet
AffirmedNest
AffirmedNest gave Jan 25, 2023
AffirmedNest gave Jan 25, 2023
AffirmedNest's review of Spaceteam
This review is for the Android version

This game is really fun in my opinion: raucous, funny, and difficult. That said, I wish the mechanics were friendlier to longer-term play. Our play group got basically stuck around round 7, at which point panels are constantly falling and there's lots of smoke and slime obstructing your view. What would make this game greatly rewarding for replay is if there were specific roles with particular sets of instruments to operate. This would allow players to up-skill over time and achieve more mastery. Also, drop permadeath or allow starting at higher difficulties, because that's when the fun really starts for experienced groups.

Pale
Pale updated their status Feb 19, 2013 (edited)
Pale updated their status Feb 19, 2013 (edited)

Played and enjoyed this over the weekend in 2, 3, and 4 player. Haven't been able to get to Sector 10 yet though. :)