Gateway (1992)

Legend Entertainment

DOS

4.00 from 8 ratings

18 members have it in their collection · 5 backlogged · 2 wish listed

How long? Main story 1h (from 1 logged playthrough)

Gateway is a 1992 interactive fiction video game released by Legend Entertainment, and written by Glen Dahlgren and Mike Verdu. It is based on Frederik Pohl's Heechee universe.
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Details

Developers
Legend Entertainment
Publishers
Legend Entertainment
Genres
Adventure
Themes
Science fiction
Series
Gateway

Release dates

  • Jun 1992 (Worldwide) DOS
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Rating distribution

5 stars
3
4 stars
4
3 stars
0
2 stars
0
1 star
1
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Community All Reviews Statuses

scoopings

Review scoopings 5/5 · Aug 18, 2023

Another Excellent Early Mac Adventure Game

Look: 9/10 I really liked the drawings, they were so detailed and like a true artist made them (often these graphic text adventures feel like a programmer throwing together visuals ha), I wish every screen had a drawing. Beautiful UI, absolutely gorgeous drawings, great Look. Ngl, I even like the Font for What Now and Moves/Score... like I hadn't seen …

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Look: 9/10 I really liked the drawings, they were so detailed and like a true artist made them (often these graphic text adventures feel like a programmer throwing together visuals ha), I wish every screen had a drawing. Beautiful UI, absolutely gorgeous drawings, great Look. Ngl, I even like the Font for What Now and Moves/Score... like I hadn't seen any computer games using such a variety of fonts yet, this feels so... modern... and decidedly Mac-y :-p Not that this was my favorite screen, but I finally took a second to screenshot it to show what I mean about the detail and UI and fonts enter image description here

Okay, this screen I like a bit better, tho I really wish I had screenshotted the opening 2 screens enter image description here

Ok ok I think you get the idea. I like the drawings... enter image description here

Play: 8/10 The descriptions were wordy but cool that it has the option to go with Brief descriptions haha. I don't think I could ahve solved these puzzles on my own, but luckily there is a solution available. It's cool how it seems to indicate which directions you can go, also cool how there are unique features like a Panic button; the Moves/Score are always visible; and the usual Mac drop down menus like being able to see your Inventory that way or Look that way etc. In the end, it's really just a classic text adventure, with uniquely detailed Mac-style drawings and a Mac-style UI without as much of the usual Mac point and click mechanics.

Never a fan of having to eat, drink, rest, etc. in adventure games. I dunno. Just give me a health factor ha. But I did think using the drop down menu to "Diagnose" when it told me my throat feels a bit dry was kind of cute :-p For the most part, the parser was great, but sometimes a drop-down would have helped, since it's a Mac adventure after all. Like, the parser was petty about "22 story building" not working--it's gotta be "22-story building" and so on. For such an advanced game, felt silly having to consider those things.

Feel: 9/10 Yay for no petty text adventure randomized/rng-based deaths! And yay for a manageable thirst/hunger factor (tho if I didn't have a solution to rely on, I'm sure that could've been more frustrating).

Attachment: 8/10 And before I knew it, I was already near the end (plus, look at this screen) enter image description here

I'd gone on quite the odd journey... It was nice to see a text adventure finally hold my attention, it'd been a while, the mid-80s definitely are turning me on to shoot em ups, platformers, and action-adventures (soon RPGs too, I think/hope). The right length, with a great Look to make you eager for the next drawn scene. Like I always used to say about text adventures when they were "fresher" in the late 70s and early 80s, even tho I really loved this game, I can't claim I will regularly devote time to replaying text adventures. But, if I were to go for early Mac adventures, this would be right there beside Enchanted Scepters! Great game! (Not to mention, like Enchanted Scepters, I don't see myself forgetting this game any time soon, and even when I may not regularly replay a genre, not forgetting a game is a form of attachment too) Plus who knows, maybe some student or family member will express interest in text adventures and this would be one of my examples of a great mid-80s text adventure after showing my favorite late-70s/early-80s ones too :-p And tada! (not sure what happened to the text there ha, it hadn't been doing that before) enter image description here

Completion: Main Story, 1340/1500 Score Playtime: ~45 mins

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