Battle Bull box art

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Battle Bull

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Battle Bull

Nov 30, 1990

Main game

2.33 average rating based on 3 ratings

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The player controls a driver of an excavation vehicle as he competes in a 48-level tournament of drilling things. Players have to kill rival drivers only by pushing huge stones at them. Most of the other stones are a permanent part of the underground cavern; while others can be used to eliminate the opponents. Money is earned after each level for the purpose of upgrading the player's vehicle. Players can improve their engines, purchase extra lives, shovels that can dig better, and weapons to improve the odds on the playing field. A kill ratio is required to be met in … More
The player controls a driver of an excavation vehicle as he competes in a 48-level tournament of drilling things. Players have to kill rival drivers only by pushing huge stones at them. Most of the other stones are a permanent part of the underground cavern; while others can be used to eliminate the opponents. Money is earned after each level for the purpose of upgrading the player's vehicle. Players can improve their engines, purchase extra lives, shovels that can dig better, and weapons to improve the odds on the playing field. A kill ratio is required to be met in order to reach the next stage. Otherwise, the player remains in the current level. After finishing all 48 levels, the game proclaims that the "battle is over" and that the player becomes "the new champion." The final scene in the game is where the player looks over the sunset with his girlfriend along with the closing credits. Less
Developers
Jorudan
Publishers
SETA Corporation
Platforms
Game Boy
Genres
Puzzle
Themes
Action, Science fiction
Release Dates
Nov 30, 1990 Full Release (Japan)
Game Boy
Jan 1991 Full Release (North_America)
Game Boy
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User Stats
11
In Collection
0
Wish Listed
0
Playing
5
Backlogged
How Long Is Battle Bull?
No playthrough data yet
Kory
Kory updated their status Jul 14, 2019
Kory updated their status Jul 14, 2019

So far a very cool idea, but without the manual figuring out what the upgrades do is trial and error. The first level of upgrades is cheap, but after that it feels like a long time before I can afford any more. It also appears using the password systems keeps track of your upgrades, but not money, so its kind of useless most of the time.