Review SnakeyDave 5/5 · Jun 8, 2025
A classic
I swing around the corner a bit too wide, and before I have time to correct I hit the truck head on. There's a sudden cut to slow-mo, my dented car soars through the air, leaving a trail of paint fragments. It lands and skids with hundreds of sparks. I see another racer approaching, and I steer my wreckage, sliding …
I swing around the corner a bit too wide, and before I have time to correct I hit the truck head on. There's a sudden cut to slow-mo, my dented car soars through the air, leaving a trail of paint fragments. It lands and skids with hundreds of sparks. I see another racer approaching, and I steer my wreckage, sliding into its path. Another collision, more fireworks of metal explode. Ding! Aftertouch takedown! There's lots to love about Burnout 3, the arcade racer underpinning everything else is excellent, but the real achievement is that it makes crashing fun.
The titular takedowns are also astonishing. There's the spectacle, obviously, but the cut to the car you've taken down also gives you this moment of respite. They function similarly to Doom's glory kills, as a bit of mechanical punctuation, just a second or two of non-interactivity to catch your breath, and which provide this sliver of contrast so the action doesn't become an adrenaline-fuelled mush, exciting but indistinct.
And it strikes the perfect tone, too, a sort of cheesy safe anarchy that's the result of corporate slickness, with the visuals and licenced soundtrack that affords, and a rebellious pop punk spirit that came through the culture and into games through THPS and SSX.
Timelessly brilliant, but still completely of its time; a classic.