Body Harvest (1998)

DMA Design

Nintendo 64

2.93 from 67 ratings

178 members have it in their collection · 3 playing now · 47 backlogged · 29 wish listed

The year is 2016. Humanity has been reduced to a few survivors inhabiting the orbital space station Omega. Over the course of the history, aliens visited the Earth every twenty-five years, "harvesting" humans as an organic material. Eventually, they launch an assault on the last remnants of the human race. But Adam Drake, a genetically engineered soldier, comes into possession … Read more
The year is 2016. Humanity has been reduced to a few survivors inhabiting the orbital space station Omega. Over the course of the history, aliens visited the Earth every twenty-five years, "harvesting" humans as an organic material. Eventually, they launch an assault on the last remnants of the human race. But Adam Drake, a genetically engineered soldier, comes into possession of a time-traveling device. He uses it to travel to the time periods of human history when aliens performed their deadly attacks. The fate of humanity is in his hands. Body Harvest is an action and driving game with a mission-based structure. The protagonist travels to various locations and eras (e.g. Greece during World War II, Siberia in the 1990s, etc.) with the goal of stopping alien invasions. Missions can be accessed by traveling to specified areas on the map. Adam can move on foot and use his weapons to kill aliens; however, vehicles usually prove to be a more reliable way of tackling most missions. Adam can use most of his weapons while in a vehicle; in addition, some vehicles are outfitted with their own weapons. Read less
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Release dates

  • Sep 30, 1998 (Full Release) (Europe) Nintendo 64
  • Oct 20, 1998 (Full Release) (North_America) Nintendo 64
  • TBD (Full Release) (Brazil) Nintendo 64

Related

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Rating distribution

5 stars
2
4 stars
19
3 stars
25
2 stars
14
1 star
7
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Community All Reviews Statuses

GigaDeathNullGolem

Review GigaDeathNullGolem 4/5 · Mar 26, 2017

All things considered pretty good

Time to Time, I go back and play this one. enter image description here
It's a pretty intense and long game divided by several distinctly differently themed open world areas. They all have their different enemeies, mission structure, weapons and vehicles. It almost feels like an Action-RPG in the way the open world areas feel, and offers quite a bit of freedom.

This game …

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Time to Time, I go back and play this one. enter image description here
It's a pretty intense and long game divided by several distinctly differently themed open world areas. They all have their different enemeies, mission structure, weapons and vehicles. It almost feels like an Action-RPG in the way the open world areas feel, and offers quite a bit of freedom.

This game hasn't aged well and most of the ideas and aspects of gameplay have been refined many degrees.. While I'm not sure which was being developed first it. it would seem to draw some inspiration from Blast Corps and but it indeed plays like a source of inspiration for games like Grand Theft Auto and The Witcher (the game is actually made one year later than Grand theft Auto and the origindal developer of the game.) Nintendo apparently didnt like this game (i am guessing it's because it's a bit adult in tone, has some blood (look at my screenshot, lol) it shares the same 'killing all the humans theme' as the other DMA design title Robotron 64.

Despite it's datedness, Body Harvest provides the player with a kind of atmosphere and engagement that I find is hard to pull off on the system it was released on, it therefore is one of my favorite N64 titles. For an early release it's quite impressive. Overall it's got decent gameplay and good consideration to the game elements, however there are a few 'gotchas' here and there. It's main flaw is that the missions are just way too long in how they are chunked. However that's no problem on an emulator...

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