To Burn in Memory box art

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To Burn in Memory (2016)

Orihaus

Linux · Mac · PC (Microsoft Windows)

1.00 from 2 ratings

107 members have it in their collection · 79 backlogged · 1 wish listed

Explore a city that never existed, and uncover its secret history through the memories of those caught in the chaos of a Europe spiraling ever faster into war.
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Details

Developers
Orihaus
Publishers
Orihaus
Genres
Adventure, Indie
Steam
View on Steam

Release dates

  • Jan 19, 2016 (Worldwide) Linux, Mac, PC (Microsoft Windows)

Also available on

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Rating distribution

5 stars
0
4 stars
0
3 stars
0
2 stars
0
1 star
2
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Community All Reviews Statuses

SuperEffective

Review SuperEffective 1/5 · Jun 3, 2018

This is one of those interactive fiction games where the focus is on the lyrical writing style and some semblance of the story. Look, I am a voracious reader of a wide range of text (non-fiction, memoirs, mysteries, beach reads, literary fiction, graphic novels, you name it), but this was such a slog to get through. I just simply didn't …

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This is one of those interactive fiction games where the focus is on the lyrical writing style and some semblance of the story. Look, I am a voracious reader of a wide range of text (non-fiction, memoirs, mysteries, beach reads, literary fiction, graphic novels, you name it), but this was such a slog to get through. I just simply didn't care for whatever the character was going through and the description of the scenery was so cluttered down with flowery words, you could not really understand where you were or how to navigate the place. I also did not like the match of the small, white text on gray background with imagery blurred; I found it hard to sit through to read.

However, the writing, despite the heavy nature, is lovely and I am sure that if I was able to get through it, it is lovely story to have on hand. I do think it would be better as a short story that I could read on my own, rather than stumbling through a vague interactive game. Other reviews find this game to be stunning in the literature-sense, and I have no doubts about it. It just simply was not a game for me.

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