Review HANSOLOOOOOOOO 1/5 · Jul 10, 2025
Rampage World Tour: Ummm…
After spending the past hour and a half playing Rampage World Tour on the Gameboy Color, I have to ask myself the question: why does this exist? I mean, Rampage is a cool arcade game and has one of the best video game ideas ever. Someone out there thought “what if I could play as Godzilla and destroy some cities?” …
After spending the past hour and a half playing Rampage World Tour on the Gameboy Color, I have to ask myself the question: why does this exist? I mean, Rampage is a cool arcade game and has one of the best video game ideas ever. Someone out there thought “what if I could play as Godzilla and destroy some cities?” That is such a cool idea and the arcade succeeded on realizing it pretty well… the Gameboy Color however, could not.
It is the same exact 2 minute gameplay loop over and over, which is one of my biggest internal conflicts. Pacman and Galaga are the same 2 minute loop on repeat, but they feature some of the best 2 minutes in gaming. I just don’t think that this is super fun.
You get to choose one of three monsters (George, Lizzie, or Ralph) and then you are sent to different cities and you need to destroy every building in order to pass the level. It is usually pretty easy to destroy a building. You just need to climb up 1 side, punch out a section of every floor, and ground pound the rooftop. The conflict arises when you are trying to do that while helicopters are shooting, tanks are launching missiles, random citizens are throwing bombs, jetpack dudes have flamethrowers, and giant robots mowing you down. As I am writing this it sounds pretty chaotic and fun! Its just that it isn’t done very well.
The controls are stiff, sluggish, and somewhat unresponsive. There were many times where I wanted to jump to another building, but the controls failed and I had to fall all the way to ground level. The game also doesn’t tell you ANYTHING about what you are doing or what is happening around you. I spent my first 10 minutes just figuring out how to destroy my first building. It wasn’t until 20ish levels in that I discovered a significant amount of game mechanics. Here’s some stuff I figured out:
STUFF I FIGURED OUT ABOUT THIS GAME:
- You can start climbing a building while in the air by pressing up at the normal location
- The signs that block your path will electrocute you if they are lit up, wait until they are dark
- Once the jetpack guys start shooting they will not move (so make them shoot where you don’t need to be)
- You can go back down a building from the top
- Buildings 3 wide and more than 6 floors tall need 1 floor hit from the second side. (it does not matter which floor)
- Destroy the stupid tanks. Drop what you are doing and kill them before they kill you.
- Get the powerup that looks like the mathematical symbol for a line segment. It lets you destroy buildings super fast.
Honestly, it felt like I was in the wild west here. I definitely did enjoy learning the game. I just wish the levels were more varied and that the controls were better. Also, apparently the different monsters are supposed to have different stats, but they all felt the same. That may just be me though.
Overall, no do not play this on the Gameboy Color. Please play this game in the arcade or on the PS1. This is really a washed down version of the classic and isn’t worth your time. (2/10)
Lol wow… crazy that I think Barbie’s Ocean Discovery is a better game than this.
I ended up playing 50 levels across all 3 characters and it took me 1 hour 46 minutes and 22 seconds.