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Demonstar

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Demonstar

Dec 31, 1997

Main game

3.67 average rating based on 6 ratings

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Demonstar is an 1997 Indie vertical scrolling shooter shareware computer game was designed and developed by Mountain King Studios, Inc. and published by ionos, inc. in 1997. It is was the first original DemonStar series of top down vertical scrolling shooter computer game. The version was also 3D parallax air and ground was published ionos, inc. The game shares many similarities with the Raiden series. DemonStar features various power-ups, including smart bombs and other power-ups which modify the types of projectiles that the player's ship fires. The full version of the game features 18 levels. At the end of each … More
Demonstar is an 1997 Indie vertical scrolling shooter shareware computer game was designed and developed by Mountain King Studios, Inc. and published by ionos, inc. in 1997. It is was the first original DemonStar series of top down vertical scrolling shooter computer game. The version was also 3D parallax air and ground was published ionos, inc. The game shares many similarities with the Raiden series. DemonStar features various power-ups, including smart bombs and other power-ups which modify the types of projectiles that the player's ship fires. The full version of the game features 18 levels. At the end of each level is a boss ship that the player must destroy. DemonStar was very successful in the shareware computer game, despite Mountain King Studios initially addition to the original game, two additional titles have been released: DemonStar Secret Mission 1 and DemonStar Secret Mission 2. Less
Release Dates
1997 (North_America)
PC (Microsoft Windows)
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User Stats
13
In Collection
2
Wish Listed
0
Playing
3
Backlogged
How Long Is Demonstar?
Main + extras: 1.0 hours
Total completions: 1
GigaDeathNullGolem
GigaDeathNullGolem gave Jul 16, 2023
GigaDeathNullGolem gave Jul 16, 2023
Demonstar was a Decent Raiden Inspired Clone

DemonStar was originally (i believe) a shareware type vertically scrolling shooting game. It consisted of a few stages and then would loop. In the game you had a decent amount of action and nice enough looking enemies and backgrounds. The SHMUP featured a Raiden upgrade style (collect red to switch to and upgrade gun, green for missile, blue for laser) Bosses were present, and somewhat mechanical.

Overall nothing we haven't seen before.