Mod for GoldenEye 007
2.00 average rating based on 2 ratings
Goldfinger 64 isn't a romhack of Goldeneye 64, but a complete stand alone total conversion. The idea here is a pretty lofty one: that of making the whole Goldfinger movie (one of my favorite classic bond films) into a game, and doing so bypassing typical ROM limits of the N64. The result is a game that is very big, very slow, and sometimes very confusing! (Read On)

The 1960's Uzi with wood stock is pretty cool
I'm a fan of the original game Goldeneye 64. I know the game really well. I pick it up time to time to play so my conclusion that this game is sub rate isn't one tinged by nostalgia. There are some levels in this I really like (the first three are great places to go clear room by room in) But for the most part I didn't like the philosophy of this: Make bigger maps, so big they slow down and lag. So big they are full of empty space. Overall it works and the slowdown is only mildly annoying and there aren't too many breaking glitches.
Likes: The guns, the music, lots of enemies to shoot at. Main grips: slow down from unnecessarily …
Goldfinger 64 isn't a romhack of Goldeneye 64, but a complete stand alone total conversion. The idea here is a pretty lofty one: that of making the whole Goldfinger movie (one of my favorite classic bond films) into a game, and doing so bypassing typical ROM limits of the N64. The result is a game that is very big, very slow, and sometimes very confusing! (Read On)

The 1960's Uzi with wood stock is pretty cool
I'm a fan of the original game Goldeneye 64. I know the game really well. I pick it up time to time to play so my conclusion that this game is sub rate isn't one tinged by nostalgia. There are some levels in this I really like (the first three are great places to go clear room by room in) But for the most part I didn't like the philosophy of this: Make bigger maps, so big they slow down and lag. So big they are full of empty space. Overall it works and the slowdown is only mildly annoying and there aren't too many breaking glitches.
Likes: The guns, the music, lots of enemies to shoot at. Main grips: slow down from unnecessarily big maps, slight glitches here and there, the occasionally obtuse quest objective, some really dumb maps and mission logic (follows narrative of the movie rather than designed for gameplay)
Love Goldeneye and James Bond? You maybe wanna check this out, otherwise move on.
Randomly came across this at archive.org. Hope to finish it today. Man, 007 Goildeneye is actually a pretty lengthy game to get through (but i've forgotten since i've played it so many times I know everything in the game) and playing this has reminded me of that fact.