Xelphi: Second Limit box art

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Xelphi: Second Limit

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Xelphi: Second Limit

Jul 7, 2004

Main game

This game is a sequel to the 3D racing game using DirectX 8.1. Even though it is a sequel, it doesn't carry over most of the game contents of the previous game, and after reconsidering the specifications, it's completely remade from scratch. Unlike the previous work, the course is three-dimensional, and of course there are overpasses, roller coaster-like loops, and even vertical walls. Of course, there will be a more acrobatic course this time as well, so make full use of techniques such as drifting with a different sense of operation and boosts that have been newly added, and finish … More
This game is a sequel to the 3D racing game using DirectX 8.1. Even though it is a sequel, it doesn't carry over most of the game contents of the previous game, and after reconsidering the specifications, it's completely remade from scratch. Unlike the previous work, the course is three-dimensional, and of course there are overpasses, roller coaster-like loops, and even vertical walls. Of course, there will be a more acrobatic course this time as well, so make full use of techniques such as drifting with a different sense of operation and boosts that have been newly added, and finish within the top 4 within the time limit. Of course, there is also a replay, and it is also compatible with gamepads, so please take the first place with a cool run. Less
Developers
Publishers
Platforms
PC (Microsoft Windows)
Genres
Racing
Release Dates
Jul 07, 2004 (Japan)
PC (Microsoft Windows)
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