Cosmology of Kyoto box art

See more on IGDB

Cosmology of Kyoto

Remove Ads with Grouvee Gold

Cosmology of Kyoto

Mar 1, 1993

Main game

3.82 average rating based on 11 ratings

5
2
4
5
3
2
2
0
1
1
Cosmology of Kyoto is a visual novel adventure game developed by Softedge and published by Yano Electric. It was released for Japan in 1993, and then in North America, for the Macintosh in 1994 and then for the PC in 1995. It is a game where the player, from a first-person perspective, explores ancient Kyoto city during 10th-11th century Japan. The game lacks a clear goal, but is instead nonlinear and emphasizes open exploration, giving players the freedom to explore the city and discover many pathways, buildings, situations, stories and secrets. The game deals with historical, horror, religious and educational … More
Cosmology of Kyoto is a visual novel adventure game developed by Softedge and published by Yano Electric. It was released for Japan in 1993, and then in North America, for the Macintosh in 1994 and then for the PC in 1995. It is a game where the player, from a first-person perspective, explores ancient Kyoto city during 10th-11th century Japan. The game lacks a clear goal, but is instead nonlinear and emphasizes open exploration, giving players the freedom to explore the city and discover many pathways, buildings, situations, stories and secrets. The game deals with historical, horror, religious and educational themes, and features karma and reincarnation gameplay mechanics. Released on CD-ROM, the dialogues in the game are fully voiced in Japanese, with English subtitles in the localized North American version. The game was not a commercial success, but was critically acclaimed and attracted a cult following. The game is set in the medieval city of Kyoto around the year 1000, during the Heian period of Japanese history. The game lacks an overall plot, but it instead presents fragmented narratives in a non-linear manner, as the player character encounters various non-player characters while wandering the city. These narratives are cross-referenced to an encyclopedia, providing background information as the narratives progress and as the player comes across various characters and locations, with various stories and related information appearing at distinct locations.[9] Many of the characters in the game are based on real-life characters from the city and their appearances in the game are often loosely based on tales from the Konjaku Monogatarishū. The game deals with religion and philosophy, particularly Buddhism and Buddhist philosophy, as well as myth and legend. Less
Release Dates
Mar 01, 1993 (Japan)
PC (Microsoft Windows)
Feb 01, 1994 (Japan)
Mac
Jul 01, 1995 (North_America)
Mac, PC (Microsoft Windows)
Remove Ads with Grouvee Gold
User Stats
40
In Collection
20
Wish Listed
1
Playing
17
Backlogged
How Long Is Cosmology of Kyoto?
No playthrough data yet
Mazinkaiser
Mazinkaiser gave Mar 4, 2020
Mazinkaiser gave Mar 4, 2020
Cosmology of Kyoto: Dark Education
This review is for the PC (Microsoft Windows) version

Cosmology of Kyoto is a rare little oddity, a truly intriguing way to integrate education about ancient Japan and its mysticism into a point and click adventure. It's quite simple and short but weaves incredibly engaging tales that will have the player clicking around for a few hours to know more about the dark land of Heiankyo.

Starting as a nude loner outside the city, you make your way into the city walls to the market walls to the palace walls and further in. There's a very straightforward progression and a lot of content can be missed for a straight run (as long as you keep in mind a single item that's not totally obvious to find). The point and click interface is a bit clunky and the text parser reads about three entries but they get the job done. A little reference page is also included that contains a staggering amount of facts about Japanese culture, religion, the structure of Heiankyo, etc.

As for the rest of the game, the point and click elements often involve clicking around to experience deliciously creepy ghost stories around every turn. Ghastly faces behind fans, demons in abandoned buildings, the guiding hand of …

Read More

Cosmology of Kyoto is a rare little oddity, a truly intriguing way to integrate education about ancient Japan and its mysticism into a point and click adventure. It's quite simple and short but weaves incredibly engaging tales that will have the player clicking around for a few hours to know more about the dark land of Heiankyo.

Starting as a nude loner outside the city, you make your way into the city walls to the market walls to the palace walls and further in. There's a very straightforward progression and a lot of content can be missed for a straight run (as long as you keep in mind a single item that's not totally obvious to find). The point and click interface is a bit clunky and the text parser reads about three entries but they get the job done. A little reference page is also included that contains a staggering amount of facts about Japanese culture, religion, the structure of Heiankyo, etc.

As for the rest of the game, the point and click elements often involve clicking around to experience deliciously creepy ghost stories around every turn. Ghastly faces behind fans, demons in abandoned buildings, the guiding hand of virtuous monks, and bandits with sharp blades. Even dying is a journey through many realms as a hungry ghost, heavenly being, or a dog, and soon restarts the player instead of handing over a frustrating game over. There is an endgame but a lot of the world rewards meandering and just bumping into whatever horrors lie beyond (though the end has a significant amount of traumatic scenery that must be seen to be believed).

Cosmology of Kyoto puts together such ancient characters as Abe no Seimei and Watanabe no Tsuna into a strange and deadly version of ancient Japan where nothing is to be trusted and death is a matter of fact in life. As a gameplay piece it's very light (imagine Bad Day on the Midway) but rewards poking and prodding to understand its weird world and moving toward the light.

Read Less
ArumYn
ArumYn updated their status Sep 14, 2023
ArumYn updated their status Sep 14, 2023

This game has aged pretty well, and there's not much like it. A short, grotesque, unnerving experience. Play it for the visuals if nothing else.