Main game
1.00 average rating based on 1 rating
...It's all dark, it's like they made pixel hunting into a point and click adventure game. Which seems like a funny excuse for not developing any assets, and I get it, live and let live, I cannot stop people from creating what is essentially blind simulator (even if, one of the game's key aspects is hovering the mouse over things you can interact with, things you can touch lightly to identify it), which I'm not entirely sure if I'd ever want that experience on anyone. The concept of not being able to see anything and only have it described is spooky and could work, but the execution just ended up being monotonous even if there's a sense of unawareness.